Succubus Advent: The Ethereal Collapse
Added 2023-07-21 23:09:06 +0000 UTCGreetings all,
I'm happy to announce my first project that I'm currently working on called Succubus Advent: The Ethereal Collapse.
This is a project I'm working on mostly for fun in some of my spare time so no need to support me to play, the plan is for it to be free, from start to finish. Just keep an eye out for its releases!
I understand AI Art is not to everyone's liking, so I'll mention this right near the start. AI art is used in the game, I'd love for it to be otherwise but due to mostly budget constraints (My lacking art skills also doesn't help) it's used for now.
A bit about the games story and premise, you start before a Succubi invasion as a male protagonist. You live with your uncle and a female friend who treats you like a brother. You're on an island with few inhabitants that's secluded from the mainland. Following the invasion and an ensuing calamity you'll be forced to flee, heading to the mainland and realms beyond your own. Discover the hardships you and the inhabitants will face, reveal mysteries about your companions and yourself, fight Succubi and other creatures, interact with your (not always) helpful companions, and find a way to put an end to the invasion.
Planned features include:
-A part VN style game based in a medieval fantasy setting with several endings for the story.
-Fight against Succubi and face the consequences in animated CGs(18+ characters only).
-RPG elements with equipment, skills, levels, and inventory.
-Navigate the world and story through animated landscapes via point and click.
-Navigate Venture zones and battle in turn based combat.
-Interact with party members that you recruit along the way during the main story.
*Game focuses on the following themes: Monster girls, energy drain, femdom, dark fantasy, horror elements, game over CG events.
*Base image/textures for the game are made with AI assistance then edited/used by me to create assets.
(Visit my twitter for public teaser previews)
The game is planned to be released in parts as they are completed, starting with the prologue and then each chapter.
Development for the prologue is currently complete and you can find the current public build links on the latest release posts.
The prologue will be the shortest section, setting up the story, a few systems and first released.
If you like what you see, it would mean a lot to me if you shared the game. I hope to see you in upcoming posts/updates and If not, I thank you for for your time and wish you a fantastic day regardless!