Succubus Advent Progress update
Added 2024-10-21 05:51:29 +0000 UTCGreetings!
I had hoped to release the update this weekend, with me fixing the issues in the older CG a week ago but watching through it after I just wasn't happy with how it ended up looking. So instead of keep trying to polish and tweak an old CG that's a pain to work with, I ended up just deciding to scrap almost all of it and start again using the newer workflow.
And now after working on it for a few days and seeing where I'm at compared to the other CG, I'm disappointed I didn't just do this sooner, saving a lot of headache and wasted time.
I'm hoping I can finish this CG for the upcoming weekend and post the update.
I'll be posting a short teaser of a the remade CG shortly after this post for those interested.
As for the original CG... I'm not sure what I'll do with it... Maybe make it part of an archive with older/unused works.
But in any case, thank you for your time and have a great day!
Comments
The whole base animation is done, just doing the effects now, then the sounds, then implementing it into the game and then a final test. The effect should be take around 1-2 days and the rest less than a day.
AdrihelDev
2024-10-28 05:00:09 +0000 UTCWhat now i know I'm too anticipated for this update
Slences
2024-10-28 03:01:13 +0000 UTCGreat things take time, take as much as you need, deadly succubi are just around the corner for us.
NeroZee
2024-10-21 13:21:11 +0000 UTC