SamSuka
www.monkeyhappy.com Robin Vencel - (Pencilkids)
www.monkeyhappy.com Robin Vencel - (Pencilkids)

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Stage 334 - Vine Release (Code inside this post)

Hi everyone :) 

Stage 334 link below :) Thank you again for all your support!

Standard LINK: https://www.monkeyhappy.com/0334.html 

Full Screen LINK: https://www.monkeyhappy.com/stages/stage0334/stage0334.html 

Code to play: 54312

Ad-free Patron only Walkthrough: https://youtu.be/N4EpgZsY6Hg

Stage 334 - Vine Release (Code inside this post)

Comments

Omg this finish lol

Rudy Candaes

I understand, I value your criticism because you go into detail and I can try and understand your point of view. This is why I love patreon, because I know the people who comment truly care and invested their time and money. I take all your comments seriously. Sometimes when I am done creating a stage I am not sure how it will be received. Sometimes the stages I personally loved were quickly dismissed while the ones I didn't think would possibly do that well were praised. I never release something that I would believe is of low quality but when it comes to how it is received than that is kind of out of my control. That is why I keep creating and hoping that my overall rate of success keeps improving :)

www.monkeyhappy.com Robin Vencel - (Pencilkids)

Thanks Joakim :) I guess I need to add more owls into my games, everyone seems to like owls.

www.monkeyhappy.com Robin Vencel - (Pencilkids)

Lots of clicking and running around on this stage to get all the signs correct! Not so very hard but it sure took a while :-) Loved the owl!!

Joakim Kock

Please, don't get it the wrong way. I feel that criticism is as important as praise. I don't expect to love every level, and it's good for you to know what your audience did and didn't like. I didn't mind repeating of the setting. That was just a factor that contributed to the feeling that you had a lack of ideas or time or something. The only thing I disliked is repetitiveness which, once I figured out the principle of the riddles, was not challenging and became boring (to me). And, as it can be seen bellow from Marina's comment, some love exactly that.

Vedran Sego

Thanks Marina, happy you enjoyed it. Everyone is different and I appreciate all constructive feedback.

www.monkeyhappy.com Robin Vencel - (Pencilkids)

Thanks for the feedback Vedran. Yes I returned to the tree theme as I replayed that stage and thought it was a great setting :) Sorry to hear you didn't like it, hopefully next weeks one will be more your thing.

www.monkeyhappy.com Robin Vencel - (Pencilkids)

I'm one of those who loved it. Having some walk between signals was fun and fairly engaging not to be confounded. It was lovely I think. BTW Robin: I am still struggling with the former long one and I am more and more intrigued by 'understanding what I seem not to understand'. It is fun too :)

Marina

I'm sure there are people who loved this one, but I'm not among them. I found it too repetitive and strenuous. Basically: find items in the open and then walk between 4 signals using the wheel, over and over again. Long Patreon levels are usually richer and more diverse. Given that the stage is also very similar to one of the old ones (I think we had a bird that needed a mask or something to fly), it feels like Robin was short on time or ideas.

Vedran Sego


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