Since I believe I will be able to release the first build of my small project this month, I decided that I should probably give you guys more detail about it. Like mentioned previously, the game is stupid. It was mainly written on the side, without any real thought put into it. Basically, it is most likely shit. We will see… I'm still writing it in a way that it will be open for a sequel, though I would be very surprised if people really wanted one.
Synopsis
A month after the death of his friend and boss, Chris decides to invite his late friend's son—Jeff—to stay at his house for two weeks while he's in transition to go to college. On the eve of Jeff moving in, Chris decides to mention to his wife the danger that she's about to face; the boy is unusually clumsy.
NTR'd By Clumsiness is a kinetic novel and should be around 100k words in length.
Mystery
While I always write my NTR stories with mystery in mind, I don’t think it quite fits this game. There are still multiple perspectives, but the main character is so annoying and the story is so nonsensical that I think the 'mystery' will fall flat. The NTR might too.
GUI
Due to time constraint, I pretty much re-used APBLU interface for this game. I don't think it's very important, but it's still worth noting.
Sprite
Like The Edge Of and A Promise Best Left Unkept, the main character will have a sprite, though I won't have it in time for the first build. I'll add it when I put my filthy hand on it. For now, the only male sprite that I have is the one for Jeff. Unfortunately though, I'm not very satisfied with it. The artist is the same one who made the male characters for my other games, but for some reason, he really did a poor job for this character. It's probably my fault with the reference I gave him. Either way, it's only a male character, so for now he will do.
Here's Jeff, the boy who will be staying in Chris' and Natasha's house for two weeks:

Release length and frequency
Because A Promise Best Left Unkept takes priority, and because I'm not a machine, the frequency I'll be releasing updates for this game is unknown. If I had to make a guess, probably every two or three months. And the updates will be a lot smaller than A Promise Best Left Unkept, around 8k to 10k words.
Tier Benefit
I'm still not sure how the game will be distributed to the tiers. Probably the same way I'm handling it for APBLU. Though I think I'll give the 25$ tier a 1-day exclusivity simply because I feel like I don't give enough to that tier.
The first build should release next week, I hope. Though it's only the introduction of the story so you shouldn't expect much. In fact, you shouldn’t expect much from this whole project.
Gifted-Monster
2022-12-06 05:13:18 +0000 UTCPlee
2022-12-06 01:41:02 +0000 UTCSitri
2022-12-06 00:29:04 +0000 UTCpr0dukt
2022-12-06 00:13:50 +0000 UTCNathanal Zheng
2022-12-06 00:08:36 +0000 UTC