SamSuka
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Star Knightess Aura Release 0.6.0

Grab the newest release of Star Knightess Aura at

https://aura-dev.itch.io/star-knightess-aura

If you are interested interested in details about the features and contents, check out my previous prerelease devlog posts:

Save games should be compatible! Just copy paste your old save game folder.

The update comes with only small progress on the main story side, but with a rather even distribution on all other ends! There are 2 new common scenes, in one of which where you get some insight on the happenings from the villain's point of view! 

With the content focus  week this month being mental transformations, you can now further corrupt Aura with 6 new mental transformations (although sadly two of them don't have any effects yet. But at least they provide some additional ways to spend your Corruption!). That being said, you can watch the effects of the other transformations over the course of 8 new corruption scenes. The focus lies on Alicia's attempts to turn Shoes in a common hobby between the two. Find out how successful she is with this!

As for side content, there is a new quest for John, which leads you to a new (incomplete) village, a new forest dungeon, with special environmental battle effect. Learn his Slash skill to finally get an area of effect attack! 

On the lewd side, play the main quest to find a new lewd scene. While Aura is only a passive observer, it's the first real sex scene in the game. Also, speaking about lewd, all lewd scenes now have a pink version. If you enter the lewd scene due to low willpower, Alicia will be able to influence Aura's thoughts, leading to 1-2 additional dialogue per lewd scene.

Also, thanks to the new contributor Jane Doe, exploring the world of Roya now gives you tons of flavor events! Check out rocks, barells and other minor objects for small flavor dialogues!

As for the main story, while progress has been rather small here, you can advance the story in the Refugee Camp. There is a new boss battle, find out what demon worshipers gain from being on the demon side, and we draw one step closer to the finale of the first story part.

There have also been some bugfixes and comfortablity improvements. For example, you will no longer hear the battle effects of the dueling NPCs all over Trademond. They will now only trigger if you stand in closer range.

Stay tuned for more posts today! Shortly after this I will be making the final round of the artist polls! I am still missing emubi's final version (his first shaded version being scheduled for tuesday), but I believe a lot of you have already made up their minds, so we can start the polls today.

Changelog 0.6.0 (23.04.2021)

Balancing

Bugfixes

Comments

Thanks for playing! >Hope the future CG will be just as good. I hope so too. :D

aura-dev

So, I played this game a fair bit in the last two days. Usually I'm not one for text based adult stuff, but the writing is pretty good. Gotta admit, I got too greedy with the corruption points. I didn't realize there aren't enough ways to spend those yet to accumulate them like I did. I have yet to see all the current game has to offer, but I like it so far. The combat system is well thought-out and balanced and I already mentioned the good writing. Hope the future CG will be just as good.

CrossRedstone


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