SamSuka
aura-dev
aura-dev

patreon


Star Knightess Aura Internal Release 0.22.0a

https://aura-dev.itch.io/star-knightess-aura-prerelease/patreon-access

Patreon post with MEGA link

Note that the public release will be in 2 weeks. You can also skip the waiting time by buying Star Knightess Aura on itch.

https://aura-dev.itch.io/star-knightess-aura

Uhhhh so usually a hotfix should only come with a minimal amount of changes which are all ideally bugfixes. To make sure that the new additions don't break anything. Today it's a bit different. 

I was ping-ponging between creating a hotfix to deal with the issue of the dimming affecting H-scenes which technically is not a game breaking bug and therefore not a trigger for hotfixes, but it is super annoying. At the same time had spent an eternety of 8h yesterday traveling by train so I had alot of time on my hands, so we do have a bunch of changes batched up that I didn't up separating from the changes I would have put into a hotfix. Well, let's hope there's nothing critical in there. :'D

The patch also contains new content in form of the integrated Hermit 1 H-CG since I noticed that I increased the CG stats because of the addition of the Customer Service 3 H-CG which technically is not a new CG set, just a variation. So now the stats match up again. 

There's also one more very little piece of extra content: I rebalanced the Rise To Intermediacy quest to only require 7 Novice quests and scripted its completion as well as the successor quest for reaching Expert Rank. Also, it kind of felt wrong to have so many demon related quests in the Novice section, so I moved Darkness In The Woods and What Lurks Within the Mountains to the intermediate requests. I beieve this should be more lore friendly. Don't worry, your saves will be automatically migrated so that all the numbers of completed novice quests and intermediate quests match up. Likewise, Fortress Of Wrath now only triggers if you have reached Intermediate rank.

Besides that we really just have the usual set of minor bugfixes. Oh right, and a change to the standing image dimming: I set it to only activate when there are two actors in the screen. Also if a third-party is speaking, dimming is not applied. Please tell me what you think about this feature! If it's not needed and causes confusion, I will remove it.

Also, as a heads-up, the upcoming patch / prerelease next Friday is likely not have a lot of new content. I briefly had a look at my emails from my day time job today and it looks like my superiors have used my vacation time to dump a bunch of presentations on me. So we will have to see how much time is leftover.

Well this turned out to be a lot longer of a post than I expected for a hotfix post. :'D Anyways, have fun and the exact changelog is as usual below.

Changelog 0.22.0a (28.08.2022)

Balancing

Bugfixes


More Creators