SamSuka
aura-dev
aura-dev

patreon


Star Knightess Aura Internal Release 0.27.1

Note that the public release will be in 1 week. You can also skip the waiting time by buying Star Knightess Aura on itch.

https://aura-dev.itch.io/star-knightess-aura

A bunch of fixes this week. Also I had a bit more time to do some test playing of the underwater area and do some more fine-tuning on the state and the local enemies. While I was balancing the Kraken, I also noticed that an invisible game stat pharamacology, which is a multiplier for HP heal, doesn't actually apply to HP Drain, such as Cycle of Life or Moloch's Cannibalism. This got fixed, so it's possible that suddenly the Moloch fight might be a bit harder.

In addition to this, Beast or Demonic type enemys with Cycle of Life (so everyone except Whiteoak) got a new trait Gluttonous. This trait gives them a base multiplier of 100%, so 1 absorbed HP gives 2 HP. Just to give these type of enemies a bit more identity.

Charlotte had like 5 ways of being bugged because I restructered her teaching scripts for Fire II.

Besides those, it's mostly just a bunch of minor bug fixes and a couple of quality of life improvements here and there. In the recollection rooms you can now find markings for scenes with H-CGs. Silver stands for text-only, gold with cracks for only a minor standing art variation such as lifting skirt and gold for a H-CG.

Since there are so many changes, I wouldn't be surprised if there's a hotfix on the weekend :'D For the exact details, as usual, check out the bug changelog below.

Changelog 0.27.1 (03.02.2023)

Balancing

Bugfixes


More Creators