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Star Knightess Aura 0.32.0-prerelease-3

ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE

Cleaning out some unfinished business this week. First of all, I implemented the mental change for ruining the first sex memory with George and from there we go into Unsexy Times With George 3, after which we have finally reached an emotionally quite weak point in the relationship between the two.

And then we also have another streaming scene to in the future link into the the lewd streaming event chain for which Emubi prepared the costume. 

Besides that, we also have some asset integration. I added the prostitute costume into the game - currently with the default hair configuration. I replaced it later with the hair style winning in the poll. Another asset that got added into the game is the cleaned up Lovely Degradation soundtrack by our composer. I currently added it to all scenes where I believe we should play a more corrupt soundtrack. Next month I will be commissioning another lewd soundtrack for the original purpose I had in mind, for penetration sex with the corrupt characters (e.g. who isn't George or John).

On the balancing side, there is one important addition: Blessed Water now no longer increases in Price but instead in Value. This means, that you also gain more money by selling it. This introduces quite a bit more money into the game, but I did also remove some over the last months, so it should be fine. It should give some incentive to turn your Blessed Water into money instead of using it to reduce corruption, making it also more of an interesting loot for corruption players. Funnily enough, this basically means that buying Blessed Water is an investment with an return of 2 Gold/Day - once you sell it. :'D

Then we have a bit more of an iteration of the battle flow improvements from last week. From feedback I collected that the main points of improvement were AoE attacks. I also turned off the animation wait delay, making attacks like Slash play much faster now. Hopefully, not too fast now :'D Also there is a bit of a delay whenever a status effect is applied. We will need to see if this feels natural or if we need to iterate further.

Other than, I commissioned the Roland 3 and 4 scenes from Emubi this week. We tried to also get Roland 5 into the same CG set but it got way too complicated. That increases the number of CGs I would like to spend on the event chain by one more than I planned, but that should be fine with our current art progress. 

And that's pretty much it for this week. If you remember the project plan, this is also the week where I planned to take some time off :'D which uhhhh worked mediocrely, I did take the afternoon off on Tuesday, wohoo :'DDD 

Okay, anyways, next week we are back to Winterfall --- kind of? MissNiles has been away this week and I noticed that I prioritized the incorrect interior maps which I need to complete the map design of the dungenon, so there is a bit of blocking there. I will probably already get started on the Roland quest if I get blocked, for which our assisstant writer Absurdity also has some update but I didn't have the time yet to check it out.

Changelog 0.32.0-prerelease-3 (16.06.2023)

Balancing

Bugfixes

Comments

On Mac latest version I get a crash every time I attack with offensive stance 2

Sirgilly1

No need to remove it, you're good. :)

Trihan

Thanks! Does the dev team prefer I remove the comment or leave it for any others who downloaded pre-hotfix?

Mathnerdmo

Sorry about that! I missed out a quotation mark in one of the lines that restores Aura's earring part. ^_^;; It was hotfixed and redeployed, as aura-dev said.

Trihan

Should be fixed by now, redownload.

aura-dev

I'm consistently running into a syntax error crash ("Invalid or unexpected token") when trying to view the "First Sex with George" memory on this version from an 0.32.0-prerelease-2 save. I don't know whether it's an actual syntax issue with the [pre]release or I ran into a compatibility issue.

Mathnerdmo


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