SamSuka
aura-dev
aura-dev

patreon


Star Knightess Aura 0.33.0-prerelease-2

ITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE

New corruption scenes and mental changes! The mental changes this time focus on new memory manipulations. They don't have any effects yet and are mostly for preparing for storylines I want to work on next month. 

But of course, since they are memory manipulations they come with their own "scenes" in a way with through the memory manipulation process and the corrupted memory. This time around the memory manipulation focuses on manipulating the first meeting between Aura and Richard - for which Alicia has a fairly devilish plan.

Besides that we also have a bunch of new corruption scenes. Two new scenes that give some character reactions to Aura dying her hair blonde. One with the cheerleaders and one with George which of course leads to a bit more arguing. 

Then, coming back to Richard, he too has a new interaction scene with Aura, that somehow ends up with the two of them on the dance floor, creating the counterpart to the previous Night Club scene with George. You may also spot a Rose in the corner who also has a short appearance in this scene. Besides this scene, Rose also has a new scene in her "infiltration quest" which Aura keeps exploiting to the max.

The new scene happens during the cheerleading practice, which is also the first opportunity to use the Rose cheerleading costume assets.

And that's mostly it for the new content. Then we have some other progresses from our freelancers. Artwise, Emubi has been fighting to catch up with some lost time since he was down with a flu for the most time at the beginning of the week, and finished the Brothel Job Full Service H-CG, which I have integrated for both full service job events. Next up will be commissions to progress on the art unification goal, focusing next on the John character art.

From our composer you have probably already seen the proposed high corruption sex BGM that I recenetly posted. And then we also have some preliminary progress from our UI designer who is currently creating a custom UI for the Bless Skill. I expect it to majorly improve the user experience for the skill, which I think will be quite huge value since whenever you learn the skill, it makes sense to use it at the end of the day to spend all your Mana.

Finally, our assisstant developer Trihan has been doing some more refactoring workings, this time on books, greatly reducing copy&paste by generalizing and reworking the internal logic (for the player everythign should work the same). Though it's possible that some bugs appeared through. I personally haven't tested it yet, but yeah, if you are reading books, please keep this in mind!

Aaand that's it for this week! Next week I will be working on dungeon stuff back in Winterfall again.

(I will be with friends right after this so if something breaks, I will be back in around 5 hours or so latest.)

Changelog 0.33.0-prerelease-2 (14.07.2023)

Balancing

Bugfixes


More Creators