SamSuka
Idrelle Games
Idrelle Games

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Episode 2 UI Update Sneak Peek

As part of the next update, I've been working on a few UI changes. This is primarily to resolve a background issue with the game menus and the way the game stores game history. Previously, if you clicked through the game menus and codex without returning to the game, you would eventually hit a point where you would exceed the max history state and the return button would remove itself and you'd get permanently stuck in the menu. The game menus are now modal windows that slide over the main game screen, which stops this from happening (and I can finally set the max history state to 1, which resolves history issues on large Twine games). 

I've done a little bit of redesign work on the companion and faction profiles. Codex entries are now opened in dialog boxes instead of going to a separate page. And I've stripped the tutorial from the game and replaced it with a single page that lists the different navigation and special indicator icons. 

Because I changed some variables that control the game menus, when the update comes out you'll need to start over either with a new save file OR from the beginning of Episode 2, otherwise the companion and faction profiles won't display correctly. 

Episode 2 UI Update Sneak Peek Episode 2 UI Update Sneak Peek Episode 2 UI Update Sneak Peek Episode 2 UI Update Sneak Peek Episode 2 UI Update Sneak Peek Episode 2 UI Update Sneak Peek

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