SamSuka
GIL3D
GIL3D

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Dev Diary 8

Greetings, TD here.

It's time for another development diary! For this one, apart from the usual how things are going, I'd like to talk about what you can expect from the next update. Some of this may be old news to you if you follow us through other channels of communication besides patreon, but please bear with me.

As you all know, this is our first exhibition update. All in all, I'd say it's going pretty smoothly: we are 1041 images in with the line count promising to approach the total line count of the previous update. All in all, the content packed into day 6 looks like it will rival the total size of days 1-5.

What can you expect from the exhibition day itself? Well, most prominently, you can expect a ton of h-scenes. The exhibition itself is made up of three separate games, with a strong degree of variability. The outcome of game one will affect the makeup of game two and that'll extend all the way to game three. If you want to see all the scenes (not counting minor variations), it'll take a minimal of three saves. However, outside the h-scenes, you'll also have plenty of character moments before, during, and after the event. You'll even get to know some of the club's patrons. We wanted to take care to introduce them, as I like to think the club itself as a character.

Now, onto the big question: when can you expect the update? Well, truth be told, we're still in the midst of day 6, coming up on two months since our previous release. We maintain our position of not giving a concrete release date until the script and images are fully finished, as we're still inexperienced at estimating how long the work in front of us will take, but I will say we are extremely cognizant and concerned about development time. Once we finish day 6, we'll take stock and see where we sit release frame wise. The player character's birthday could potentially be rolled into chapter 3. I have quite a fun scene in mind there, so it could be a juicy way to break open chapter 3. However, we will see.

As always, thank you for the support.

Oh! Pictured above, for you Hana and Mina fans, is an image GIL made for our friend Zoey, to celebrate hitting 100 patrons. It's a throwback to a previous life of theirs!

Dev Diary 8

Comments

"but I will say we are extremely cognizant and concerned about development time" I like the communication, and I hope you keep this in mind. For a project like this, I am definitely willing to wait, but a 3 1/2-4 month update would be hard to take, although the hot teasers do help

Retromancer

Wow, 1000+ images for the exhibition sounds awesome. Sounds like the 1st exhibition games are gonna be packed with a bunch of sexy h-scenes and that makes me super hyped to play it when it comes out. Also, the fact that you need 3 saves to see all scenes shows that it will have excellent replay ability.

MonkeyKing


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