SamSuka
IdleRune
IdleRune

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IdleRune - Modular System Implementation (Combat/Skilling)

Inventory Implementation was added, A Few problems arose during implementation which have been ironed out!

Dropping a stacked item, and picking it back up: Causes loss of stack (no storing for data types in stacks on floor, resets to 1)


Hotbar slots removal(just part of the implementation, in preparation for the bank interface framework, seperate interfaces interacting with eachother = banking system. We just need to build playerprefs for a banking system to be functional.

re-introducing RS style inventory interface (it was disabled temporarily to work on inv sys)

IdleRune - Modular System Implementation (Combat/Skilling)

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