Hello everyone!
Sorry for the long silence, but due to family circumstances I have been away from home for a week and a half. That is one of the reasons why I couldn't make a normal full-fledged release either, instead, at numerous requests, I finished the remaining weapon options for the New Antioch heavy mechanized infantry.
The following options are now available: a heavy shotgun, a heavy flamethrower, a two-handed hammer, a two-handed sword, a submachine gun with a shield, a free hand, a hand with a trench knife, as well as all the previous options (except for the machine gun). The torso is a slightly reworked lieutenant's body, but I removed unnecessary trinkets from there, the shoulder pads are now without fur. In theory, all this can be mirrored and some more convenient option for conversion can be selected.
Renders will be on Saturday, since I'm still not at home and only the Blender 3D viewport is available.
Files with supports will be available a little later as usual.
Next month I plan more intense and interesting releases, because this month, due to vacation and family matters, turned out to be somewhat crumpled and unproductive.
See you soon!
Jukko Malkin
2025-08-05 04:20:39 +0000 UTCLee Perry
2025-08-05 01:00:56 +0000 UTCJukko Malkin
2025-08-04 13:21:41 +0000 UTCJay Alderson
2025-08-04 08:23:19 +0000 UTC