Turn Alpha 0.02
Added 2021-01-31 23:12:10 +0000 UTCSecond revision. Just a heads up, this month there is no *new* content. I wanted to make sure we did more comic pages and I did a lot of doodles. But we do have substantial patchnotes and Mac Linux releases. Actually, those are untested, so if the Mac and Linux builds have issues, please let me know.
https://corablue.itch.io/turn/patreon-access
PATCH NOTES:
- A prompt now appears when dialog is done printing
- It's now more clear the witch is invulnerable
- Interactable dialogs with pauses no longer prevent skipping
- Resolved an unintended witch fight skip
- Resolved an issue where button presses were being cached during loading, skipping the main menu
- Fixed a bug that caused cutscenes to replay immediately after death
- Turn should resize automatically for lower resolutions than default
- Resolved an issue where Players could get out of bounds by abusing slopes
- The game now thanks SubscribeStar supporters
KNOWN ISSUES:
- Heading backwards after voluntarily losing the witch fight causes the cutscene to repeat
- Interrupting some dialog causes it to replay (Just walk out of range or wait for it to finish by itself before closing)
Comments
I enjoyed the demo! looking forward to playing it as a full game :3
Scuro Lupo
2021-02-04 00:03:30 +0000 UTCEggs. I <3 Eggs. Kinda disappointed the pink bird flew off. I had issues with dying and having wierdness when respawned with the witch fight cut scene as well.
Merv DeGriff
2021-02-02 20:29:40 +0000 UTCSkipping cutscenes is on the agenda as a 'nice to have' feature but unsure when that will be implemented. An easy mode might also be a distant feature. I've definitely put a lot of work into making sure the third wave is always dodgeable. If they're touching the ground they're still short enough to jump over using the upper platforms and vice versa. You had that bug with respawning happen in this new version?
CoraBlue
2021-02-01 02:44:58 +0000 UTC