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Cinema 4D R21: Breakdown of New Features

 It's Christmas in July! The new version of Cinema 4D has been announced. Chris breaks down the new features so you don't have to!  

Apologies for the nasalness! Getting over a bad head cold!  

00:00:00 - Intro

00:00:52- New License Manager and Subscription Prices 

00:03:48- New Interface 

00:06:20- Breaks Plugins & Why 

00:08:00- New Caps and Bevels 

00:15:14- New Double & Symmetrize

 00:16:35- New Hierarchy and Mask in Fields 

00:21:18- Channel Convert in Fields 

00:26:17- Field Flow!!! 

00:52:21- Volume Vectors

 00:57:33- PForceObject for Thinking Particles 

00:59:25- New Features in Volume Builder and Mesh Builder(Splines/Cache/Curvature) 

01:02:23- New Polygon/Point Copy & Paste

01:04:52- Render DeNoiser 

01:07:44- Icon Color and Icon ID 

01:09:55- Align to Spline Unclamped 

01:11:00- Modeling Core Notes 

01:12:16- Project Asset Inspector 

01:13:53- Nicer UV's on some objects & the Tweak UV Gizmo 

01:17:00- No files to show, but some new Auto Weighting Modes, and Miximo Rig 

01:18:33- No files to show, but Node spaces, and new Material Nodes

01:22:45- Wednesday at Noon R21 Live Stream: https://www.twitch.tv/rocketlasso 

01:23:49- Support Rocket Lasso: https://www.patreon.com/RocketLasso

  

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Music: http://www.ronaldjenkees.com/  

Software used: Cinema 4D R21 https://maxon.net  


Get access to bonus streams, scene files, and more. https://www.patreon.com/RocketLasso 

Cinema 4D R21: Breakdown of New Features

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