Scene files and more! via Patreon: https://www.patreon.com/rocketlasso
In this tutorial for Cinema 4D we will use dynamics objects to create a realistic breaking chain! Follow up to THIS: https://youtu.be/ZjYYlV6vb58 tutorial.
Time Stamps
00:00:15 - New home for Rocket Lasso Live Archives: https://www.youtube.com/channel/UCC9UqUlSKcwq5u6MxqocVzQ
00:00:58 - Problems with the old method
00:02:09 - Building a low poly compound shape
00:07:24 - Dynamic Tag settings
00:08:49 - Final geometry via a Tracer Object
00:11:18 - Getting final geometry to easily travel with the Dynamic version trick
00:12:51 - Making the link into a chain (that does NOT need to be made editable)
00:16:22 - Stress testing the chain / linking to another dynamic object
00:21:32 - Quick "breaking" of these chains
00:22:04 - Bringing dynamic objects to life with Follow Position
00:24:32 - Making a Compound Collision shape to link to
00:29:54 - Outro
00:48:25 - Did this help you out? Want to support? https://www.patreon.com/RocketLasso
Part 2: https://youtu.be/QGFsdiaUmVE
Thanks everybody!
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Music: http://www.ronaldjenkees.com/
Software used:
Cinema 4D https://maxon.net