SamSuka
RocketLasso
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Cinema 4D Tutorial Part 1: Fast Accurate Chains

Scene files and more! via Patreon: https://www.patreon.com/rocketlasso


In this tutorial for Cinema 4D we will use dynamics objects to create a realistic breaking chain! Follow up to THIS: https://youtu.be/ZjYYlV6vb58  tutorial.


Time Stamps

00:00:15 - New home for Rocket Lasso Live Archives: https://www.youtube.com/channel/UCC9UqUlSKcwq5u6MxqocVzQ

00:00:58 - Problems with the old method

00:02:09 - Building a low poly compound shape

00:07:24 - Dynamic Tag settings

00:08:49 - Final geometry via a Tracer Object

00:11:18 - Getting final geometry to easily travel with the Dynamic version trick

00:12:51 - Making the link into a chain (that does NOT need to be made editable)

00:16:22 - Stress testing the chain / linking to another dynamic object

00:21:32 - Quick "breaking" of these chains

00:22:04 - Bringing dynamic objects to life with Follow Position

00:24:32 - Making a Compound Collision shape to link to


00:29:54 - Outro

00:48:25 - Did this help you out? Want to support? https://www.patreon.com/RocketLasso


Part 2: https://youtu.be/QGFsdiaUmVE 


Thanks everybody!


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Music: http://www.ronaldjenkees.com/


Software used:

Cinema 4D https://maxon.net

Cinema 4D Tutorial Part 1: Fast Accurate Chains

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