SamSuka
KamuoGame
KamuoGame

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Designing Agrss Main Menu

Quick update on the progress for Agrss.
All the animations for the 1st build have been completed, and the programmer is now building the game.

I still need to design all the menus and UI, and this is what I settled on for the main menu.
I wanted to keep it minimal but also not look too flat. It would have a few of these art to cycle through.

Might seem dumb, but I've actually been kinda stuck on this for the past days.
Abstract art isn't something I've ever really done, so this posed a challenge. Making it minimal but not boring was also hard, but I'm happy with the result.

I think it's obvious by now that I'm being more artistic with this project instead of just doing something easier to do. This makes it take more time on top of the nature of game dev where there's more initial work like building the actual game, menus, etc.
I expect it won't take as long to update the game after the 1st build once all these systems are in place. Later updates also won't be as extensive with animations, as I wanted the prologue to have an impact.

Thank you for your patience and support ദ്ദി ˉ͈̀꒳ˉ͈́ )✧

Designing Agrss Main Menu Designing Agrss Main Menu

Comments

w game

T_ GOATED

Don't left us on a cliffhanger 😭😭😭

Nonamee

W upgrade

Nothing towin

take all the time you need :3

Erikson

What if you had an animated low fps main menu?

jerse

This looks great and I'm sure the first build is going to be great

TenSoldierYT

Honestly, knowing how much effort you're pouring in the project is not frustrating to wait so take all the time you need 👍

ElBlanco

I like it! It’s a simplistically complex minimal background that doesn’t draw too much attention while still giving something interesting for us to look at. Knowing how much detail and care you’re putting into the background already makes me even more excited to see what you’ve been cooking up

Kyuujin


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