Dev Log #30 - The right to vote!
Added 2023-04-14 23:00:02 +0000 UTCHi all, welcome to the weekly dev log! There are a few items to discuss aside from the weekly progress updates, so let's get into it!
Voting for all!
Starting from the next poll, all subscription tiers will have the ability to vote. This is aimed to bring everyone's opinion onto the table regarding polls. With Cara in Creekmaw being primarily a vore game, this makes it a niche game that is focused on a subject that not everyone may be open to talking about. Thus, this change is aimed to encourage participation without having to be outside everyone's subjective comfort zone!
How the voting will be adjusted:
- Votes from the "Donator" tier are considered 1 vote.
- Votes from the "Supporter" and "First Rate" tiers are now considered 2 votes (up from 1).
- Votes from the "Head of Family" and "Big Horse Energy" tiers are now considered 3 votes (up from 2).
This way of introducing voting to everyone maintains the original structure and goal of the weekly polls to be fair and consistent. As I always say in the poll posts: "Happy Voting!"
Disruption
I will be away from 21st April to 1st May, this was the week of absence that I have mentioned in Dev Log #25. My plan for this disruption is (as always) to stack up and pose as many scenes as humanly possible before leaving. This will ensure that I will be progressing on the rendering front and lets me come back to content that I can write and code for.
Here is the planned content for the two Fridays I will be absent on:
- 21st April: All content as planned, no change (i.e. dev log, poll, preview/lewd renders)
- 28th April: No dev log, preview/lewd renders only.
Weekly Progress
Let's get into the weekly update! For this week, I have completed the second H-scene of Day 4, which consists of over 100 renders (phew!). I will be looking to speed through (with consistency) the other two planned H-scenes of Day 4. I will then follow this up by posing the in-between shots of Day 4 and aim to have it completed before my absence next week. I will also look to do various scene setups for Day 5 scenes as well and throw them into the long render queue as well to see how they look when I return before making any small adjustments.
Dialogue/game-wise, the dialogue is fully written and refined for Day 3. I will be looking to write the dialogue for the first H-scene of Day 4 as well as the dialogue leading up to the second before my absence next week!
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In summary, here's a quick breakdown of progress so far:
Story: 70% done. Another posing/rendering-focused week. No progress from last week.
Dialogue/Gameplay: 20% done. Day 3 is complete, Day 4 underway. Up 5% from last week.
Rendering: 25% done. Picking up steam with Day 4, and will look to complete Day 4 posing/rendering by next week.
A shorter dev log than last week, but definitely equally meaningful. I look forward to seeing everyone's participation in the voting and I'll see you all again next week!
Thank you and stay safe!