SamSuka
Ariaspoaa
Ariaspoaa

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Dev Log #109 - Animal poll results and development update!

Hi all! Welcome back to another weekly dev log, let's get into it!

Development update
The rendering has been progressing briskly, as I'm more or less in the groove of executing big lengthy vore scenes (complete with a little too many angles and internal views, phew!) and tying them all together with smaller scenes.

I understand this sounds slightly vague but it's in the spirit of me not wanting to spoil the scenes in question! For this upcoming week, I will focus more on these smaller moment-to-moment scenes as I will use the bulk of this week to start and complete this month's set of custom renders!

Dialogue and in-game development are also progressing smoothly as I continue to build up the number of renders, and stitch the renders and dialogue together as I keep going!

Poll results
With the polls ending earlier this week, I figured I could combine the results with this dev log to keep past posts easier to follow!

First off, the winner of the second animal vore poll is... Giraffe!

With an overwhelming number of votes as compared to the runner-up of Komodo Dragon, the Giraffe will be the animal featured together with the deer in it's own unique scene! I do hope everyone looks forward to seeing it once the episode is released!

Last, but not least, the winner of the February side story poll, leading by 12 votes, is...

Noodles' lamia reformation services!

With an overall count of 87 votes, Noodles takes the victory and will be featured in the upcoming side story together with the twins!

Trailing the winner, Spot has had a vote count of 75, and Gallo with a vote count of 57!

All in all, I would like to thank everyone for participating in the polls and I hope everyone looks forward to seeing them come to fruition!

----------------------------- EPISODE 3 WEEKLY BREAKDOWN --------------------
Story: 100% done. No change from last week.

Renders: 30% done. The total render count is 2,057, which is 301 more renders than last week. Up 2.5% from last week.

Dialogue: 35% done. Mainly keeping pace with renders, slightly ahead since I'm writing first drafts before finalizing them when the scene-specific render is ready. Up 10% from last week.

Game Playability: 30% done. Keeping pace with renders. Up 5% from last week.

---------------------------------- END OF BREAKDOWN ---------------------------------

With all that said, it's time for me to get back to work for the week and get more content and renders going!

Stay safe and healthy!

Dev Log #109 - Animal poll results and development update!

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