SamSuka
akomni
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ラズベリーモンスター「Raspberry Monster」【時間停止 time stop】

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First post. Yay!

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Ahhhh, okay. That makes sense. I was hoping there was a way to attach an accessory to a specific area of the character, and then attach a camera to that specific accessory, similar to how you can make a camera follow a bone. Then to display that camera on a screen using an effect. Shortly after I asked I found a way to do it fairly easily. using MMM instead of MMD. MMM allows multiple cameras to be created instead of just one. When I turn on the screen.x thing it lets me specify which camera I want to use the view from. So I just make the second camera view populate onto the screen and it acts completely independently of the first one. The only thing that is missing is allowing me to set camera 3 and camera 4 onto different screens if I wanted. Since it only has a single checkbox, "Attach to object screen." which causes the chosen camera to attach to every screen instead of specifically user chosen ones. So if I want more than one view ill have to follow your advice for the additional ones. :) Thanks for the quick response.

Halaster

render camera as a seperate render, then add it to MMD using the screen.x thing there's no easy 1 step way to do this if thats what you were hoping for.

akomni

What effect did you use to do the camera that you attached to her leg, that displayed on the screen in the background? I have tried to figure it out but have not found anything.

Halaster

This video is by far my favorite, well done.

Halaster

That video was awsome, and perfect to my tastes <3

Severian


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