SamSuka
Brellom
Brellom

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[Blog] September Plans - Game Dev Roadmap

So, we've got 4 weeks until October. Ideally, I'd like to publish a working demo within the first week of the month. I don't need a super fancy presentation - like a proper title screen or even background music. All that's really important is that the game plays the way it should.

Here's what I want to do:

Extra:

These extras are not essential, but would be nice to do if there's time to do so. I haven't touched the project in several months, so I could handle doing more advanced stuff like boss enemies... I can consider anything extra (and any bug fixes) after doing the essential stuff first.

Don't forget to eat & sleep.

Comments

The eventual plan is for each level to have its own unique game over screen. But we only need one for now since it's just a demo.

brellom

I love the game over idea. Maybe down the road you can toy around with different game over screens for different levels/defeats

MothMoon


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