Welcome Kendrick Luckenbach to the show. For four years, Kendrick worked in the QA trenches at San Diego Studio, where he toiled away on Sony's all-important MLB: The Show franchise. He even got a crack at some second party products, like Ready Set Heroes, and applications, like PlayStation Vue. I (Colin) wanted to invite Kendrick onto the show to bring balance to the industry-wide conversation surrounding labor, and quality assurance in particular. After all, we had a pro-labor episode not too long ago (#157), which is very much a view worth exploring. Yet, it's also important to represent where things go right, when, and why. Unlike Activision-Blizzard, Sony is renowned in game dev for being a great place to work. Does Kendrick agree? What was his experience like? What's a "smoke check?" Why is something called Jira important? What's PlayStation Neighborhood? We get into the nitty-gritty, which I know appeals to much of this very nerdy audience. Please enjoy.
Follow Kendrick on Twitter: https://twitter.com/KendrickLuck
Kendrick Luckenbach
2022-04-01 18:36:53 +0000 UTCBen Haner
2022-03-30 16:12:43 +0000 UTCKendrick Luckenbach
2022-03-18 05:35:55 +0000 UTCBus83
2022-03-18 01:15:43 +0000 UTCColin Moriarty
2022-03-15 17:15:42 +0000 UTCThorman
2022-03-15 10:31:51 +0000 UTCKendrick Luckenbach
2022-03-14 21:10:42 +0000 UTCJeremy Seal
2022-03-14 16:12:23 +0000 UTCKendrick Luckenbach
2022-03-14 06:06:38 +0000 UTCEric J
2022-03-14 03:28:46 +0000 UTCKendrick Luckenbach
2022-03-14 01:06:23 +0000 UTCKendrick Luckenbach
2022-03-14 01:06:01 +0000 UTCKendrick Luckenbach
2022-03-14 01:05:22 +0000 UTCKendrick Luckenbach
2022-03-14 01:05:12 +0000 UTCBrandon Soto
2022-03-13 23:51:06 +0000 UTCWill Hernandez
2022-03-13 22:50:45 +0000 UTCAndykapped
2022-03-13 18:52:13 +0000 UTCAlex Landry
2022-03-12 17:08:44 +0000 UTC