We -- the Brothers Moriarty -- loved us some Ninja Gaiden in our younger years. The NES original is actually a vague reinterpretation of an arcade title by the same name that preceded it; yet, in turning Ninja Gaiden from a beat-'em-up into an action-platformer, developer Tecmo spawned a powerhouse that easily rivals other late-'80s classics. Indeed, it belongs in the conversation of best NES games, full-stop. Our investigation into Ryu Hayabusa's retro adventure doesn't only end with the first game, though, as we explore its contemporaries on the market and wax poetic about the heyday of the fictional ninja in greater media, and how Ninja Gaiden's deeply-told story gave us context, perhaps for the first time in our then-young lives, into the deeper potential of video games.
Topic starts at 0:11:25
Colin Moriarty
2022-08-05 20:14:52 +0000 UTCStephen King
2022-08-04 20:31:14 +0000 UTCColin Moriarty
2022-08-03 19:40:44 +0000 UTCGreg Rygar
2022-08-02 19:53:35 +0000 UTCColin Moriarty
2022-08-02 16:30:43 +0000 UTCColin Moriarty
2022-08-02 16:30:39 +0000 UTCColin Moriarty
2022-08-02 16:30:29 +0000 UTCColin Moriarty
2022-08-02 16:30:20 +0000 UTCColin Moriarty
2022-08-02 16:30:04 +0000 UTCTrevor Myers
2022-08-02 13:02:34 +0000 UTCmacdaddyx4
2022-08-02 01:34:18 +0000 UTCBrandon Soto
2022-08-01 21:07:18 +0000 UTCDylan Michael
2022-08-01 18:22:06 +0000 UTCJeremy Seal
2022-08-01 17:29:32 +0000 UTC