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Defining Duke, Episode 27: The Shocking Future Of GTA 6 & Assassin's Creed Infinity (Video)

For your viewing pleasure.

Defining Duke, Episode 27: The Shocking Future Of GTA 6 & Assassin's Creed Infinity (Video)

Comments

Much love lol. - Cog

Lord Cognito

i was internally furious lol - Cog

Lord Cognito

Finished. #wdkDD

Erk-Prime

First off, great job Cog minimizing the construction noise. Second, sign me up for AC Infinity.

BlindRiot

Great show

If I was Cog, I would have yelled at the construction workers outside the window. He is a such trooper dealing with it.

Dakota Brown

Great chemistry, can’t believe this is only the 3rd episode together. Enjoy Cog’s level of engagement

Robert Schultz

What a wonderful addition Cog has been. DD went from an occasional listen to must listen for me. Thanks boys!

We love Lord Cog! Such an awesome addition.

Julian Zhu

Doublefine not making a PS5 port doesn't bother me, as it will at least be on PS consoles at launch. Same with The Outer Worlds, Wasteland 3, and their DLC. Same day, no timed exclusivity or anything like it was advertsided. Psychonauts 2 was never stated to have a PS5 port. I'm a bit salty because Xbox is the one that gets these kind of questions but not Sony. They did this exact thing with Little Devil Inside except they just help with funding, not purchasing the studio or IP, and have pushed the title to timed exclusivity with no communication on when the other platforms will get it or which ones (will Series consoles get a native port?) The worst part is Little Devil Inside was a kickstarted title that was advertised and funded on the premise of being a full multiplat at launch. Since the reveal of it on the PS5 showcase last year in june, they haven't had any updates at all on their kickstart. Over a year and it's been radio silent with no updates. They also haven't given out refunds to those who backed it for Xbox/Switch. Sorry for the rant, I was just looking forward to LDI on my xbox since it's my main and go to platform and now I have no clue when i'll get to play it there.

Max - Fifthstring

In regards to DoubleFine, the crowd funding for Psychonauts 2 was to build the game for Xbox One / PS4. For the bulk of development, the new consoles weren't in the wild. My understanding is DoubleFine wasn't contractually obliged to make a PS5 (or Series X/S) version, so given their new parent company, they only worked on a NextGen upgrade for the Xbox side... I think this plays into the marketing of "hey this is a first party studio, so even if their game is not exclusive, it will play 'best' on Xbox."

NotSkyWalker

I think in regards to the "no PS5" version for Psychonauts 2, maybe when whatever deal was drafted with Sony for the game there was no mention of the PS5 in it, so if they wanted to put out a PS5 version it would involve a new deal with Sony, that maybe neither party are really open to that at this stage.


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