We love our indie games here on Sacred Symbols, as you know, and I (Colin) would like to take a moment today to discuss one of them in-depth: Trigger Witch. The reasons I want to discuss this title, not surprisingly, are manifold. For starters, it's really fun. It's a twin-stick shooter about an arsenal-wielding witch, and it's charming, witty, and appropriately bite-sized. Also, my buddies over at Rainbite made this game, which you should note. But even more interesting than that, to me, is that my friend Jono Pech wrote the game itself. This is where I want to truly delve in, because as you may recall, I've started writing games recently, too, and I suspect we've much to discuss. Our chat is wide-ranging, but it does get into spoiler territory, so be aware. But if you want to know what it's like to pen a game, well... this show's for you.
Colin Moriarty
2021-08-20 23:03:36 +0000 UTCZack Fair
2021-08-20 20:22:31 +0000 UTCColin Moriarty
2021-08-20 19:51:59 +0000 UTCColin Moriarty
2021-08-20 19:51:44 +0000 UTCZack Fair
2021-08-20 11:15:11 +0000 UTCThe Eclectic Gamer
2021-08-19 00:26:54 +0000 UTCColin Moriarty
2021-08-17 15:19:47 +0000 UTCNicholas Coso
2021-08-17 03:34:20 +0000 UTCColin Moriarty
2021-08-16 22:45:13 +0000 UTCMax Moeller
2021-08-16 15:47:40 +0000 UTCJono Pech
2021-08-16 05:23:52 +0000 UTCMarkGrouch
2021-08-16 01:34:27 +0000 UTCColin Moriarty
2021-08-15 16:27:02 +0000 UTCKenneth Oms
2021-08-15 13:06:08 +0000 UTC