Thanks goes out to Shiro as well as Audiodude for their work on this. I am not quite happy with how this turned out in VR. I tried a couple new things in lighting, but it just isn't what I was looking for in VR... but considering how much time goes into an animation, I couldn't just leave this animation in limbo for none of you to see. So, I do hope you enjoy it, although I know it's not even close to my best work. They can't all be homeruns, I guess! I am still working on lighting balance for VR. I think the main thing I need to stay away from is flat lighting.