Alright! It's been a while. Let's get this show rolling.
Model Poll Results
Mila 53
Sylvanas 40
Mad Moxxi 50
Pharah 27
Jill Valentine 36
Juli 9
Leliana 12
Nualia 31
Cassie Cage 10
Elizabeth 64
Model Position Poll Results
Missionary 18
Doggy Style 7
Cowgirl 23
Reverse Cowgirl 3
Blowjob 4
Handjob 1
Deepthroat 7
69 4
Sidegirl 0
Split Eagle 4
Lying on Stomach 2
Face Fuck 3
Legs Over Shoulders 16
Amazon 3
Standing Behind 2
It looks like Elizabeth really took the crown without too much of a fight (Mila was close), but Juli and Leliana will have to leave to make room for others! For positions, the winners are clearly Legs Over Shoulders, Missionary, and Cowgirl. I'll begin the scene build this week and we'll get started right away.
Let me preface this next section by saying that some of this has been covered else where already, but I want to say this all formally.
As some of you know, Dark Dreams has been going through a major overhaul since July. It's been a rough time for myself due to family losses and a slow but steady growth period for Dark Dreams. For months we've been taking a look at our workflow and comparing it to those around us. I spoke with quite a few of you about this on the Discord as well as other studios and artists and we've decided to let quantity take a backseat to quality and focus on giving you better overall animations. As an example, animation loops will be no shorter than 15 seconds in length, a whopping change from the original 5 second goal I initially set. This is the bar, not the limit, though. As an example, the last animation I completed this week went from 8 seconds to 31 seconds with no looping. I made this decision after concluding with others that we put out a LOT of content on a weekly basis, and that it's more time efficient to change an existing animation to be more varied and realistic than do another short loop. Most studios do 1 a month, while solo artists do 1-2 a week. We've been doing an average of 5-6 a week. While this has been great in teaching me a solid routine for conversion, my closest friend summed it up pretty well in saying, "That's crazy." From now on can expect 3 public releases a week along with 1 Patreon-only post of some kind, BUT animations will have longer loops and sound, better scene building, animation work, color grading, and style. I've already tried this approach for a couple weeks now (maybe a month?), and the quality of animations has gone up vastly. I hope that I'll be back to 4+ every week as I get faster, but until I run Dark Dreams fulltime instead of juggling jobs I can't be sure.
We're still right on the edge of reaching our next Patreon goal and sending out a weekly animation, or shorts, from our studio. This means that once a week we'll have an animation made by one of our own artists. It will be a fresh animation that is made for VR from the ground up. I'm very excited for this, as this will open the doors of creativity on a weekly basis instead of a monthly or bi-monthly basis. Speaking of which, as most of you know studio release animations are no longer monthly based, but should be completed within a couple months at most. The last studio release, "Cia's Visit", took way longer than we anticipated with all the major changes and new workflow. We don't want that to happen again. Once my base animations are completed for a week, all of my time will be devoted to working on the studio release.
I think that covers everything for now. I could talk for days about all the changes I want to make and the ideas I have, but that is time better spent working on videos for all of you. Polls will be coming next. Get your votes in, and thank you all for your continued support!
-DZ
SabitaUsagi
2019-01-09 03:21:57 +0000 UTCDark Dreams
2019-01-08 20:32:19 +0000 UTCJimyVR
2019-01-08 20:28:44 +0000 UTCcBk
2019-01-08 17:00:28 +0000 UTC