Update and Scene Build Tease - Bioshock: Infinite's Library
Added 2019-02-06 03:25:35 +0000 UTC

We're finally underway on putting this scene build together. These last couple of weeks have been crazy with getting the new workflow established, but I finally have it worked out between my day job and Dark Dreams. I've also updated our goals to reflect the changes we are going through. Getting a second computer would simplify my workflow even further. I could have two renders going, or one going while I work on another animation or post work. A second computer to render 24:7 would be a huge step on saving time and ensuring we don't go insane and burn out.
I just wanted to tease a couple shots being used for reference... although I am thinking I may need to pop in Bioshock: Infinite to get the best setup for authenticity. I want you to feel like you're really there!
-DZ
Comments
Oh man, The idea of bending her over on those stairs.
SabitaUsagi
2019-02-08 07:33:52 +0000 UTCLike I said, still being worked on.
Dark Dreams
2019-02-06 12:48:24 +0000 UTCSo where is the real one? :D
Kaeg Antonovich
2019-02-06 11:04:32 +0000 UTCYeah that's because, up to now, these are videogame replica. Characters that people already know but you can also have a second patreon page that would be "Dark Dreams Originals" that would involves characters yet to be discovered and would be as appealing as any ingame character
DraveurQC
2019-02-06 07:31:11 +0000 UTCAh, I see what you are saying. Generally we just rely on SFM assets, but when we do need custom ones we commission ThatSFMNoob to work on them. We've stepped away from that recently due to time constraints, but we are still trying to bring models to the community, particularly scene builds.
Dark Dreams
2019-02-06 03:52:34 +0000 UTC<a href="https://www.daz3d.com/z-lets-hit-the-town-bundle" rel="nofollow noopener" target="_blank">https://www.daz3d.com/z-lets-hit-the-town-bundle</a> My avatar is a barmaid so I didn't use pole dancing but I could like nothing
DraveurQC
2019-02-06 03:49:12 +0000 UTCI don't know how to do that, no. I wish I did so I could help. Software wise I use quite a bit. What kind of software are you referring to?
Dark Dreams
2019-02-06 03:44:10 +0000 UTCI don't know what software you're using but I came across Daz3D for another project. The avatar of my chatbot. It's pretty crazy! It works in full 360°. The only thing is the virtual camera inside the scenes can't produce a SBS 360° yet. I figured it's just a matter of time. Maybe you already know how to solve that...
DraveurQC
2019-02-06 03:40:49 +0000 UTC