SamSuka
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Rigging Mei - Body Corrections - How its Made Lite

Today's work is going through the rigging process of Mei from Overwatch, its the little things that can speed up the work like automatic body shape key corrections.

As you can see the (Her) left ankle is much more correct that the (Her) right one, and this is now set up and driven automatically by blender to make life just that little easier. 

Mei will be released soon into the wilds with her Standard, Honeydew and Pyjama skins. 

Rigging Mei - Body Corrections - How its Made Lite

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