Finally I figured how to use RenderTexture in Unity to achieve the effect that I want. I can fix a camera angle for any 3D particle effect and render it just like that anywhere I want over a 2D camera. ??????????????????????3D???????2D???????????????????????? - Punipen/????
Gunthar Levin
2015-07-12 04:31:10 +0000 UTCOswald Townshend
2015-07-11 22:09:54 +0000 UTC