SamSuka
Mr C
Mr C

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Plan Z-er I mean plan 33!

Hello everyone, with the last update 1.10.19F (Its was named 1.10.20A but I forgot what I named it when I put the update out, so sorry) I have learned a few things, the main one being that added new features is a long and difficult process, especially as I have overhaul code as I go. So, instead of having a list of objectives to complete every update I think I’m going to switch to trying to achieve these objectives over a specific period of time, encompassing multiple updates. I think this will really help me focus on a single task and cut down on the stress of trying to cram a bunch of stuff into a single update. Sorry for constantly changing my plan of attack and how I do things, I’m still learning how best to manage development while also managing my life.

Anyways, let's talk about the game plan moving forwards. After much thought I present you with plan 33, why 33 you totally asked? Well because, on October 26th the game will be one year old (yippee) and I want to get these things done by that update, which is 33 days away. So, what will this grand plan entail? Well, I want to get immobile May partially implemented, which will be alot easier than making the player immobile so this will be good practice for me before I go back to tackling that. So, step one is getting May’s room finished, so adding events, furniture she can break (or you can break), upgrades for her room like a cupboard you can stock with food for your favorite Aide, new furniture for her and maybe a few other things to do. Step two is to add some more depth to her character and the ability to form a relationship with her, so either becoming her friend or possibly her lover, along with this more events for her. Step three is to get her immobile event done and implemented. Step four, coffee break. Step five is to get a management system added for her, after all, you will be the person who decides how much food she is given, just be careful to not run your kingdom into the ground by letting her eat as much as she wants. Step six is to add events and other NPC reactions to May’s weight and lack of being able to walk.

I will go into each step in depth as I get to them, till then hope you're enjoying the game.


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