SamSuka
Mr C
Mr C

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Meal thingy part 2 electric Boogaloo

So, how is the game going to determine what reaction to play depending on her clothes and current mental alterations you ask? Well, I’m going to use a similar system that the bedroom uses to display the room and its current state, along with an overarching case switch that will be determined by her weight. Every meal will follow this basic structure:

The two of you take your seats, player looks at Erica (uses her current clothing state). Small talk while waiting for food (can be random with specific events). Eat food, player observes how Erica eats (determined by mental alterations). Meal end.

Pretty simple structure over all, of course there will probably be times and events that don’t follow this structure, but for the most part this is the structure I’m going to follow while making this. Alright, that's it for this log thingy.


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