LonaRPG.Beta.0.3.6.0
Added 2020-05-09 00:42:22 +0000 UTChttps://mega.nz/file/ZtgxxSBR#I3PPaq33vIcdeqIJx7icEuxCqJli7bQiB10tCeBKZQc
LonaRPG.Beta.0.3.6.0 -=*Some stat change may ruin your game save=*-
-*added, some debug info when map transfer(console only, send me a console info when u stucked in deep ocean)
-*fixed, BanditCamp1 Guards summoned by timer wount self delete after nap.
-*fixed, fixed some item dropped on edge issue.(not 100% wiped but less chance)
-*fixed, LongBow Snipe, now with 100% aggro chance when hit.
-*fixed, error when drop Mystery foods.
-*fixed, scoutcraft : offer Longer dropped item pickup duration.
-*fixed, Doggy follower : error when setting enemy.
-*fixed, WorldMap : crtl time pass will not based on terrian(always 15~20)
-*fixed, WorldMap : Shift+ctrl now cause a relax(test), also added relax option in terrian option.
-*fixed, WorldMap : Dash also decrease time pass(/2) each move.
-*fixed, WorldMap : mountain Cost from 40 to 25.
-*fixed, FishkindCave1 and OrkindCave3 nerf gameplay diffcult.(Bad design is bad)
-*fixed, DarkPot explosion now will cause aggro and force player stun.
-*fixed, encounter NobleGuards and NoerGuards with a failed logic when using check and talk.
-*fixed, disable player update during map transfer.(fix some WorldMap stuck bug.)
-*fixed, ItemSausage, from 300p to 450p.
-*fixed, follower : when in group, Cecily and GrayRat should not using non armored portrait.
-*fixed, temporary removed Rapeloop Nap blocker. now you can nap by skill during rapeloop.(for balance test, tell me if it cause bugs.)
-*fixed, WorldMap expend(north)
-*added, relay option : DoomFortress.
-*fixed, item weight(Test, no more 0.5 on everything)
low tier food : weight =1, TrapAMP=4.5(same damage as rock)
mid tier food : weight =1.5, TrapAMP=4
high tier food : weight =2, TrapAMP=3.5
wood TrapAMP=1.5
-*added, new maps :DoomFortress
with market, inn and barrack.
barrack with a mixed Hevent and Rapeloop when Lona is a Slave.
A small scale side quest.