This post is finished. I'll be now moving these to the nexus mods. :) Wave 4 has been finalized and I'll be working on getting Forspoken, Fantastical Stylist, & Numina ready for their releases now.
Yuan-ti Pureblood✅
Yuan-ti✅
Kobold(Legacy/Volo Edition)✅
Kobold (MoTM)✅
Fire Genasi✅
Air Genasi✅
Earth Genasi✅
Water Genasi✅
Kender✅
Elezen✅
Ogresh✅
Variant Human✅
Dhampir ✅
Reborn✅
Goliath✅
Minotaur✅
Astral Elf✅
Triton✅
Downcast✅
Bugbear✅
Githzerai✅
Air Genasi✅
Lizardfolk✅
Shadar-kai✅
Astral Elf✅
Firbolg✅
Sea Elf ✅
Fantastical Core 1.5.9 aims to make the restoration for this project a lot easier to do. It aims to do this by making it easier to just update the Fantastical Core through drag and drop from my private dev build. So a lot less time in the future will be spent splitting the files. It also maintains the player's freedom to choose what they wish to see in their game.
Separated all presets in the file for easier navigation and easier setup for planned patches with Eyes of The Beholder mod.
Now the presets can be referenced for the Changeling's shapechanger form much more easily without the need of duplicating files. Since all the shape-changing presets can be accessed from the core. (Changeling isn't public yet but this is some of the behind-the-scenes work that has been done.)
Merged all the progressions that don't overwrite vanilla races into a single progression file that will now be maintained and updated inside the core. Separated races by Sourcebook as well.
Organized .TXT files so that it's easier to navigate through to find specific resources that are shared amongst multiple races.
Added generic named innate spells so I don't have to make duplicates of the same spell being used by multiple races. Overall reduces file sizes. :)
Now contains Kobold, Yuan-ti, Elezen, Human, Half-Elf, and Tiefling heads modified by me.
Added Base races that can be shared by multiple races such as Genasi, Elvenkind, etc. Makes providing default colors, and shared hair & beards easier to share among multiple races.
Long-Limbed passive was added to the species passive .txt file so that other races aside from Bugbear that use it can access it if you don't have the Bugbear file.
Fixed Long-limbed passives were not triggering for off-hand weapons and now apply to melee spells as well.
Fixed a default passive UUID conflict between Githyanki (Not Yet Released) & Githzerai
Added Updated and Polished Human heads.
Added updated preset for Variant Human to have more distinct and clearer that this is the modded version and not a vanilla Larian Human.
Added NPC heads Gale, Wyll, and Devil Wyll.
Removed Duplicate Githzerai hairs and added several NPC hairstyles for both Githzerai body types.
Polished up Keen Senses, and the current standard method to illustrate origin proficiency is what is changing Keen Senses to be any skill of your choice.
Added Origin Proficiency feature to Astral Elf.
Added Shield Spell as a common innate spell so in the future it's only needed to be referenced instead of made again for a new race that utilizes it.
Githzerai Trait spells now utilize the generic Innate Spell. This doesn't remove spells from current playthroughs it's just a way to remove unnecessary multiple entries. Decreases file size space for all races that utilize this system. You still keep the spells they are meant to have they're just generic and no longer uniquely named.
Added the Downcast Hit Dice progression for Divine Sangromancy trait so you no longer need the Patch that covers this. I'll add the patch back as an optional trait when I release Unbridled Classes for those to using Unbridled Classes.
Corrected Progression Description for Fury of Maligant so it displays correctly the spell you get for this version of Downcast.
Removed Presets from this file as it’s now hosted in Fantastical Core 1.5.9 & Beyond
Removed Progression from this file as it’s now hosted in Fantastical Core 1.5.9 & Beyond.
Added Origin Proficiencies so now Downcast can replace the skill provided from Divine Learning with any skill of their choice instead.
Added several npc hairstyles to all body types.
Added several npc beards to all body types.
Fixed Body Type 3 animations.
All Variant Human body types have been overhauled.
Added Display Passive to highlight that the race is a Variant Human to further clarify that is what the race is.
Removed Presets from this file as it’s now hosted in Fantastical Core 1.5.9 & Beyond
Added several npc hairstyles to all body types.
Added several npc beards to all body types.
Cleaned up heads, and added new human heads.
Added more beard options for both body types.
Fixed Surprise Attack applying when using Magic Missile
Fixed Long Limbed not applying to all Melee attacks now covers Melee Offhand & Melee Spell Attacks. (https://twitter.com/JeremyECrawford/status/633398322317758464)
Fixed chest and back hair not showing up.
Masc Body Type now uses Dragonborn animations as a base with a mix of Bugbear.
Removed Presets from this file as it’s now hosted in Fantastical Core 1.5.9 & Beyond
Removed Progression from this file as it’s now hosted in Fantastical Core 1.5.9 & Beyond.
Fixed LOD issues with skin textures for all Body Types.
Updated RootTemplate to the most recent format in Baldur’s Gate 3.
Added several npc hairstyles to all body types.
Added several npc beards to all body types.
Removed Presets from this file as it’s now hosted in Fantastical Core 1.5.9 & Beyond
Removed Progression from this file as it’s now hosted in Fantastical Core 1.5.9 & Beyond.
Updated RootTemplate to the most recent format in Baldur’s Gate 3.
Added several NPC hairstyles to all body types.
Added several npc beards to all body types.
Removed Presets from this file as it’s now hosted in Fantastical Core 1.5.9 & Beyond
Added several NPC hairstyles to all body types.
Added several npc beards to all body types.
Made Stone Endurance not start as enabled. This should resolve the issues some players where having where they couldn't disable the interrupt ability. Also added that it is defaulted to ask you first so it should never just trigger again.
Updated 4/22/24 7:27PM CST
Added Files
Fantastical Core [Update 1.5.9.1]
Variant Human
Dhampir
Reborn
Goliath
Minotaur
Astral Elf
Triton
Downcast
Bugbear
Githzerai
Air Genasi
Lizardfolk
Shadar-kai
Astral Elf
Firbolg
Update 4/21/24 5PM CST
Added Files
Water Genasi
Earth Genasi
Yuan-ti (MoTM)
Kalashtar
Gwŷddpāla
I added a Forspoken Alpha build that only includes the Suggestion spell for Yuan-ti, Yuan-ti Pureblood, & Fierna Tiefling (Legacy of Phlegethos)
All current build downloads can be found below. They'll be posted on the Nexusmods once all of the 1.5.9 updates have been posted here first.
Dungeons N Souls
2025-03-08 19:30:25 +0000 UTCLorelie123
2025-03-08 18:51:29 +0000 UTC