SamSuka
DungeonsAndSouls
DungeonsAndSouls

patreon


Road to Fantastical Core 1.6 [Fantastical Multiverse UPDATE]

I have to go to work so I'll fill this out after work today. Wanted to get these updates out to y'all more will be added to this update post when I get home. I'll add update logs as well to inform you of changes.

Still working on updates. Was trying to resolve both Minotaur's icons but only was able to get one of them fixed. Should be much easier to resolve with the official modding tool though. Looks like a lot of my template presets for bodies got corrupted or something changed because I did very small updates and adjustments to the body animations and now the ones that are fixed all work with Monk with no problem. Still working on more fixes before I release the new stuff.

Currently working on Elezen and Air Genasi, and getting everything set up on Nexusmods for Fantastical Stylist's update.

Fantastical Core 1.5.9.5

UPDATE - Version [1.5.9.6]

Yuan-ti [Version 1.6]

Planned Updates [2.0]

Shadar-kai [Version 1.6]

 Planned Updates [Version 2.0]

Fantastical Lizardfolk [Version 1.6]

Bite

You have a fanged maw that you can use to make unarmed strikes. When you hit with it, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.

Martial Arts

When you use the Attack action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn.

Fantastical Minotaur [Version 1.6]

Horns

You have horns that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

Martial Arts

When you use the Attack action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn.

Planned Updates [Version 2.0]

Fantastical Astral Elf [Version 1.6]

Planned Updates [Version 2.0]

Fantastical Powerful Brute [Version 1.6]

Update [Version 1.6]

Added Powerful Build and not just Brute like the initial release of this update.

FINAL VERSIONS UNTIL 2.0

These species are in their final state of development for the most part. They won't get another update until 2.0 and the last touches will be done during 3.0. All mechanical aspects of the races are finished. I won't need to adjust them any further so all that remains are cosmetic improvements. If you do notice any bugs feel free to leave a comment here or when they're released to the public on Nexusmods on the discussion page.

You can download all new updates down below after I have everything separated and uploaded I'll also upload these updates to Nexusmods.

 Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]  Road to Fantastical Core  1.6 [Fantastical Multiverse UPDATE]

Comments

Thanks! :) There is so much I want to show y'all but can't just yet due to my NDA since I can't use it in the game but trying to wrap up Dhampir's humanoid update by the end of the week so I can get that out to y'all and going to work on getting Goblin ready after that so y'all can have something new.

Dungeons N Souls

holy that is really nice to hear. Love the work huge fan

xjdjsjcjfuwusjcjfuf

September will be the month I launch 2.0 which will have everything that was available in 1.0 available again though.

Dungeons N Souls

An adjusted Wave 5 should be happening on the Nexus this month which is this update 1.6. Basically, there are things I'm doing now that are going to reduce the work that I need to do for Fantastical Multiverse to be able to be supported by the official modding tool. I can't fully disclose what that is due to the NDA I signed, delay. Been actively working on getting stuff that I can show you and some more fixes but this Dhampir update is taking a lot longer because I am putting in the extra steps to ensure it will be compatible with the mod tool so I can easily make Fantastical Multiverse an official mod instead of a 3rd-party mod.

Dungeons N Souls

Hopefully not bothering you or anything. Will the patch be released in August to nexus or later when bg3 new patch ?

xjdjsjcjfuwusjcjfuf


More Creators