Minotaur [Version 1.6 Update]
Added 2024-06-17 06:49:20 +0000 UTCMonk animations fixed
Support for Monk Martial Arts letting you use your horns as an unarmed strike.
Horns
You have horns that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Martial Arts
When you use the Attack action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn.
When playing as a monk Horns will scale with Monk dice + Dex/Str for damage.
When playing as a monk Horns will use your higher attack roll for either Str or Dex.
The display pic is somewhat fixed for both body types. Currently, because of the Minotaur's real height, the picture only shows the lower body in the picture. This will likely be fully fixed with the size changes I'm working on that will be available in the 2.0 update.
When using the Fantastical Powerful Brute patch it will now support Minotaur as well, and Minotaur will gain the Brute and Powerful Build traits. :)
Currently this is only available to paid members but is coming to Nexusmods once I have finished adding all the separate files.