I modeled the hands and the feet- they're not the best topology wise right now, but they work. I saw that a fair number of kobold characters have 3 toes when I googled "Kobold feet", so I went with 3 (it's also easier that way :p)
Before I do much more on the model, I wanted to get the scaling right (since it's best to work with a scale of 1.00, and applying the scale messes up the way the objects are parented the rig, such as eyes or accessories, so the sooner I apply a correct scale the better)


I put the kobold, the dragon and the raptor in the same scene. The raptor is REALLY small, I didn't realize *how* small until now, trying to scale the kobold girl according to the size here!

As you may recall, here's the scale we decided on earlier- I think this is a close match! She might be a bit *too* small in 3d, or maybe it's the cartoony proportions I drew for the sketch... let me know what you think!

Bonus test- I realize that her teeth kind of... went out of her mouth >_> whoops... the dragon delicately gives her b[0][0]b(s) a taste~
Velocirection
2021-11-15 00:00:20 +0000 UTCVelocirection
2021-11-14 23:58:54 +0000 UTCRavenWorks
2021-11-13 13:01:05 +0000 UTCBamboozled
2021-11-13 11:43:16 +0000 UTC