Was planning on making this post earlier, but I had to re-render a couple things. But here's the 4th and 5th scene done! There's 3 more shots with fluids (one is rather short), and the final shot will only have soft bodies to bake. So we can see the light at the end of the tunnel.
I've attached a video with the renders so far. To hopefully have a finished animation done before the month is over, I'm working on wrapping up the bronto solo strokin' animation.

Working on the fluids for it, I haven't animated the face much yet though. Also, side note, I'll be rendering this one in Cycles! The fluid material can be so much more... delicious looking in Cycles, and it's way simpler too.

I need to fix some stuff with the character material though, to help it take advantage of the stuff Cycles can do that Eevee can't.

I think it looks better than the mesh-to-volume method in Eevee, and it's also much simpler! Here's the nodes, it's really so simple to do. I'm sure I can make it look even better! This is just getting started...

So expect nicer looking ji[zz] in the future, especially after the glamor hole animation is done.
WaffyPup
2022-09-25 03:54:53 +0000 UTCDomeTester
2022-09-21 13:51:00 +0000 UTCVelocirection
2022-09-21 04:41:09 +0000 UTCVelocirection
2022-09-21 04:39:39 +0000 UTCStankin
2022-09-19 09:08:16 +0000 UTCDomeTester
2022-09-19 07:56:47 +0000 UTC