My apologies once again, but I've been working on polishing some of the toy's movement, also a bit of the bronto's body as well as adding in stuff like animation on the nuts/junk, toes/feet, more movement on the legs, that sort of thing. The issue was from when I rebaked the bone dynamics on the toy, it messed up a bunch of stuff and caused problems with the fluid (like the toy collapsing on itself, fluids getting weird, it just was not looking good).
I think this is about good enough to call the motion "okay" you know? I did start doing the fluids before this, but only briefly before realizing I needed to do more fixing on the toy animation.


(This was a later fluid bake, I didn't feel like disabling the obstacle, force field and fluid versions of the everything so it's weird looking)
I've attached it a WIP of the toy part. I think I might do some tests on the smaller dino's fluids today or maybe the fluids from the bronto's dong. It'd be cool to see those I think.
Zadd Buzuki
2023-01-20 06:09:00 +0000 UTC