Here's some stuff for this dragon thing I've been trying to get ready- I did a lot of rigging and then testing softbodies so both characters are capable of a fair amount of emotional range for facial animation.
Here's a little test with some earlier jiggles (I made the jiggle a bit stiffer since this, but this was testing how it'd look with the subtle motion of the butt cheek bones having a bit of motion from the tailhole movement)

Here's some posing of the small dragon's face:
And some testing of an action for some lip movment on the bigger dragon guy:

I did some work on an environment for this- I decided to update the dragon's lair from awhile ago with a neat little HR Giger inspired hall. Still needs a bit of work (some of the rock parts look kind of mushy) but this should be a fun place to have an animation in.


A little earlier WIP of the Giger hall
I did a few tests to get a better idea of how the softbodies would jiggle in practice, ended up blocking out an animation of them smashing (in the attachment) without softbody though. Here's some softbody mating though (also an angle I'd like to include in an animation some time, showing the tailhole of the top like this).

I wasn't really going to start something like this now (since I just wanted to do something quick with relatively simple animation and c[u][m]_expulsion but then I wanted to try animating something fun, like when he pulls out he kind of stumbles a bit and falls on his butt (and with a juicy pop of the head pulling out and getting splashed with his own baby making fluids)

Not super polished but this is little action is about ~50% there, needs some more work but it's a good start.
Also I was trying to add a pillow for the dragon to be comfy on- this kind of thing is a bit tough to get right with a sim since cloth sims are really sensitive about pinching and being stable when between two colliders.

(here you can see the collision version of the dragon and the actual body mesh)
Mesechi
2023-03-21 03:01:05 +0000 UTCpurplejeep
2023-03-20 22:05:07 +0000 UTCBronze
2023-03-20 21:17:58 +0000 UTC