I've been meaning to post a shorter update when I got done with animating the innard shots, then I went ahead and simulated the fluids for it and meant to post that, then I started trying to get the fluids at the final scene working the way I want... and well, haven't posted about until now. My apologies!
But I've attached the animatic with all the viewport stuff with the fluid sims (and test renders of the fluids for the internals). The fluid in the last internal bit is a bit too clear, I'm going to make fix that somehow... c[u]m is a difficult material because what works for one material in one scene/lighting condition doesn't work well for others.
I will be re-baking the final sim with higher fidelity, the one in the animatic is lower resolution than I'd like. Maybe... you know it might be fine to use. But either way, this is almost "done" and ready for rendering!
Fart Lover
2023-08-23 15:35:28 +0000 UTCpurplejeep
2023-08-23 08:44:19 +0000 UTCSkullhunter
2023-08-23 07:29:46 +0000 UTCOrmi
2023-08-23 07:18:22 +0000 UTCBestHornEnjoyer805
2023-08-23 07:12:46 +0000 UTC