SamSuka
velocirection
velocirection

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Gator Mommy update

Been working on a bunch of shots, recently did some polish on the from-behind shot:

I also got the first pull out mostly done, just about ready for rendering! It took a bit of trial/error but I think I got the fluid right. It gets on the camera but doesn't obscure it too much.

Also finally figured out the fluids for this shot... still going to have to do the thing where I render the gator as another layer and composite that on top because the fluid clips badly due to how their bodies are posed to make this angle work but at least the fluids are done!

Btw I don't remember if I showed this but this is a render of what this shot will look like:

Also I don't think I shared this? It's a test render of what the inflation/squirting shot looks like rendered.

So there's a few shots that are ready (or close to being ready) for rendering. Which is pretty cool I think!

Also worked on the part where she's stroking him while rimming (I thought it'd be hot if she goes crazy on the head and there's some male squirting...!)

I did some testing on the internal shot, it's different than how I've done internal previous (this is more like a literal cross section and not a meat tube that's made to accommodate the camera for a decent view)

Not sure if I'll go with this yet since it might be a pain to simulate the fluids and it might not look very good (like the fluid obstacle with be an invisible container in the shape of the full womb and stuff, idk how good that could look)

I've been working on the second pullout (which involves him getting up from on her and stepping back). This one was been tough to get right because he's kind of in a really weird position to start... I recorded reference, animated to that and wasn't too happy with how it was turning out...

So I tried the method where you like, animate basic shapes as separate objects to nail down motion/timing (based on the existing animation)

And then I re-animated it based on the ball/cube guy and it just... is like, meh. I couldn't get it the stepping back right (and the left leg moving over her leg like, I couldn't figure out how to make that work with where I wanted that foot to land so for when he steps back)

So I recorded more reference, this is what it currently looks like, still very early but I think this is a step in the right direction (I wanted his feet to end up closer together so when he steps back for the watersports part he spreads his feet more)

I really want to work on this one to start testing fluids...! I think it'll be one of the hotter shots in this one. I've attached the current animatic with mostly up-to-date shots in it! Also good news, I got some VA back from LurkyDip (the VA for the gator babe, you can find her here: https://www.reddit.com/user/Lurkydip/ ) and added some of it to the beginning where she's getting eaten out. I also got her lines for the dialogue she says and they're really good! I haven't animated anything with them yet or decided on which take I'll be using though... but this is awesome because it means I can start animating it asap!

Also sorry for not posting more or being active in the comments. Since the vore animation I've had more support than ever and I'm extremely grateful for it but I feel bad because I haven't had anything substantial done... just bits and pieces of things. I feel undeserving of it and guilty for not finishing anything since so I'm trying to focus on making something that feels worthy!

Gator Mommy update Gator Mommy update

Comments

I know how it feels to get nothing finished in time, that shit sucks real bad but hopefully we can comfort you by saying being your animations is always worth the wait❤️ I’d rather wait 2-3 months for a long high quality 3d animation then have smth that’s low poly, has lots of clipping, low-effort and stiff animation every week😒 - Your a very good example of Quality over Quantity😎👌 plus the WIPs posts always keeps us in loop of your progress so that’s always nice

DutchFlowers

Mrfff, the nipples jist leaking constantly is REALLY good

Carmel(core)

Take your time! Try not to feel pressured, you are one of my all time favorite animators and waiting for content is expected when it's your level of quality!

crazylurker

This looks so good

stig

Don't feel so guilty you've made plenty of work worthy of such respect in the past. You actually post more regularly hear and offer more insight into your process than most artists do from my experience. Also find the stuff the with pull out quite interesting. Animation where you have to account for motion like that is kinda fascinating in how simple it seems but how difficult it actually is to do effectively.

Nanimon

You’re work is ALWAYS worth the wait. Take your time, don’t overwork yourself ❤️

Courage The Depressed Dog

Ohh this is looking better every update! Can't wait for the final thing!

Epsilon


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