I animated and tested and did the final fluid bake for the pullout shot. And got VA back for the gator (LurkyDip did a great job as usual!) and tweaked the animation a bit to go with the added breathing/efforts. Also I added sound effects, that's mostly done? I might refine it a bit or change a few things.
Not much else to say besides it's pretty much ready for final renders. I attached a progression of the shot (from blocking of the character animation up until now with the final renders and mixing the two types of fluids with different renders of each). Not every shot I do is this complicated in terms of dynamics and stuff but this one required a lot of special stuff/testing of things! I think it'll look really good when it's not rendered with 16 samples and at 480x270 :p
Vekium
2025-08-15 01:03:41 +0000 UTCAlguem Por Ai
2025-08-13 17:58:39 +0000 UTCRenzaku69
2025-08-13 14:50:26 +0000 UTCVaStar
2025-08-13 12:42:44 +0000 UTC