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⭐Sword Art Online Morning Dew Girl Chapter 3 (Part 1 & 2): Read Along & Analysis

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Sword Art Online Morning Dew Girl Chapter 3 (Part 1):
https://drive.google.com/file/d/1Is8zIjLTBxdAdnJAGujfjY-IF1UX6tAu/view?usp=sharing

Sword Art Online Morning Dew Girl Chapter 3 (Part 2):
https://drive.google.com/file/d/1x9KGrt6lNXPmST8HvRiGxa-O_Rd5PkoV/view?usp=sharing 

⭐Sword Art Online Morning Dew Girl Chapter 3 (Part 1 & 2): Read Along & Analysis

Comments

A bit late this week with the comment, but hey – this week I had a little win against the SAO’s hate. I’ve met one hater on twitter that provided his YT review on «why first half a season of SAO is bad». I analyzed it, provided contradicting facts to it, we calmly discussed them, and by the end of the discussion that person deleted his video with words «some of the points I brought up are invalid and I don't wanna look stupid» - he still hates it, but does not spread the misconceptions, I’d say it’s a win :) I wouldn’t be surprised, if we only see that depth in Sasha’s expression, because it’s Asuna that is able to see this in her. And same with Yuriel. Unlike Kirito, Asuna had a life though limited in many ways, still with way more social interactions. And given the environment she grew up in – she had to learn how to read people. This might also be a quality that brought her leadership up in SAO. So having this story from her point of view not only brings more of her inner world, but new colors to outer one too. I see these stories even more as DLCs – expansion packs to bring new classes, new companions, new places and stories before the game’s end – very much reminds me of Mass effect and Dragon age in that sense, because companions acquired through DLCs in one game would be then part of the story in the next one too. The side quests of SAO are then all the little stories that Reki wrote for different occasions and mostly exist in fan-made translations) Like he just made a couple of them just because of SAO Progressive movie release. I raise – at least 70% of people who hate on SAO haven’t even seen more than a season and a bit. Some haven’t seen it at all, and that would be a considerable % too. Reading it while hating it? That would be a very very *very* selective few, I believe. Even those who watched it – I have no idea *how* they watch it. Best thing I can describe it, is what it reminds me of in my experience – these moments, when you rewatch the old cartoon or a movie from your childhood, and suddenly you see things you had no idea are in there. All the more adult themes and etc. And the haters are usually on that first «childhood» watch of SAO, how I see it based on their comments. People use the «you should turn off your brain to enjoy» this and that way too much these days, and actually don’t enjoy stuff because when they try to think of things it turns out they have no practice. At least, that’s how I feel about it. «The», marking the name of the boss – I don’t believe it is something common to games, though can’t rule out that there are games like that, I just played way too many of them not in English. But it is a clever way to mark a boss while narrating a book. In a game you can support it visually – lock you in a chamber, add special music, sound effects, express it visually by animation, or a huge HP bar appearing on the screen. When you have only text – then this «the» is really useful, because we have time to notice it in the name, while in a game you would not pay the text nearly as much attention while trying to survive the first attack coming :D Again, the reverse – from scary ghost child, to beloved adopted daughter, to a giant monster-personification-of-death feeling nervous seen the little girl flying in the air, surrounded by flames and with a huge sword xD I mean, here she becomes both – both the scary ghost child, and yet the beloved adopted daughter, just first part toward the monster, and second to Kirito and Asuna :) Both Yuriel and Sasha were referenced later, in anime and a book – you can see them in the very end of season 1. But they did not become a part of frequently appearing characters.

Саша Одинец

A bit late this week with the comment, but hey – this week I had a little win against the SAO’s hate. I’ve met one hater on twitter that provided his YT review on «why first half a season of SAO is bad». I analyzed it, provided contradicting facts to it, we calmly discussed them, and by the end of the discussion that person deleted his video with words «some of the points I brought up are invalid and I don't wanna look stupid» - he still hates it, but does not spread the misconceptions, I’d say it’s a win :) I wouldn’t be surprised, if we only see that depth in Sasha’s expression, because it’s Asuna that is able to see this in her. And same with Yuriel. Unlike Kirito, Asuna had a life though limited in many ways, still with way more social interactions. And given the environment she grew up in – she had to learn how to read people. This might also be a quality that brought her leadership up in SAO. So having this story from her point of view not only brings more of her inner world, but new colors to outer one too. I see these stories even more as DLCs – expansion packs to bring new classes, new companions, new places and stories before the game’s end – very much reminds me of Mass effect and Dragon age in that sense, because companions acquired through DLCs in one game would be then part of the story in the next one too. The side quests of SAO are then all the little stories that Reki wrote for different occasions and mostly exist in fan-made translations) Like he just made a couple of them just because of SAO Progressive movie release. I raise – at least 70% of people who hate on SAO haven’t even seen more than a season and a bit. Some haven’t seen it at all, and that would be a considerable % too. Reading it while hating it? That would be a very very *very* selective few, I believe. Even those who watched it – I have no idea *how* they watch it. Best thing I can describe it, is what it reminds me of in my experience – these moments, when you rewatch the old cartoon or a movie from your childhood, and suddenly you see things you had no idea are in there. All the more adult themes and etc. And the haters are usually on that first «childhood» watch of SAO, how I see it based on their comments. People use the «you should turn off your brain to enjoy» this and that, way too much these days, and actually don’t enjoy stuff because when they try to think of things it turns out they have no practice. At least, that’s how I feel about it. «The», marking the name of the boss – I don’t believe it is something common to games, though can’t rule out that there are games like that, I just played way too many of them not in English. But it is a clever way to mark a boss while narrating a book. In a game you can support it visually – lock you in a chamber, add special music, sound effects, express it visually by animation, or a huge HP bar appearing on the screen. When you have only text – then this «the» is really useful, because we have time to notice it in the name, while in a game you would not pay the text nearly as much attention while trying to survive the first attack coming :D Again, the reverse – from scary ghost child, to beloved adopted daughter, to a giant monster-personification-of-death freaking out from seen the little girl flying in the air, surrounded by flames and with a huge sword xD I mean, here she becomes both – both the scary ghost child, and yet the beloved adopted daughter, just first part toward the monster, and second to Kirito and Asuna :) Both Yuriel and Sasha were referenced later, in anime and a book – you can see them in the very end of season 1. But they did not become a part of frequently appearing characters.

Саша Одинец


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