Hey Patrons,
Compymono here! With another month comes another development report for both Nekojishi: Lin & Partners and Astatos!
We've also put out two new background art posts for higher tier Patrons and another background blog about some of the design changes I worked on for the Pawprint Press store this past month.
3D Scene Progress.
New cloud graphics in the background of the Garden game mode.
Fixed modular wall issues in the wooden hotel scene.
New modular cupboard models for the wooden hotel scene.
Added an object dissolve shader to handle objects that can occlude the character in outdoor scenes.
Various scene improvements.
2D Battle artwork progress.
Music progress.
Completed scenario BGM "Jovial Theme" (Tentative name).
Chapter II story progress.
Programming for sub-chapter 2-1-4.
Translation and programming for sub-chapter 2-1-5.
Writing, editing, and translation for Trial 2-1-3, Trial 2-1-4, and Trial 2-1-5.
Expression programming: Trial 2-0-4, Trial 2-1-1-A, Trial 2-1-1-B, Trial 2-1-2, Trial 2-1-3, Trial 2-1-4, Trial 2-1-5.
Sound design for sub-chapters 2-1-4, and 2-1-5.
Additional character expressions for various characters.
Background and CG planning for scenes in sub-chapter 2-1-5.
Cascade Trial development progress.
Monthly hero skin artwork progress.
Note: Development on the BEEK 2.0 update is still ongoing, however we had to prioritise some other tasks this month and will get back to it soon.
Next month we hope to be able to finalise a portion of Astatos chapter II for an internal play test, along with working towards a working prototype of the Cascade Trial gameplay.
— Studio Klondike