Underground Temple Basement 20x30 Battlemap
Added 2019-03-22 09:15:27 +0000 UTC
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Underground temple 1st floor

Underground temple / Empty Ruins

Underground Tomb basement

Underground Tomb First floor

Underground Tomb Ground Floor

Empty Ruins Basement

Empty Ruins First Floor

Once, far before the memories of all races, a great Goddess known as Chaos created the universe. It was a beautiful, and terrible place then; unpredictable, wild, and rich with opportunity. But, as the races aged, they came to know their Goddess’s husband—Order.
He bestowed upon the mortals the concept of future, and taught them the importance of sacrifice. Eventually, through the teachings of both their gods, the mortals learned that they could shape the world around them, and that—by walking the fine balance between both of their creators—create a liveable world. One that was predictable, yet also wild enough to still hold new opportunities, and wonder.
But, as the mortals learned the vital balance of both their creators, they slowly forgot those who had taught it to them. Temples which had been raised in honour of Chaos, and later—Order—fell into neglect, and disrepair. Eventually both gods vanished from the memories of mortals, and their children rose to take their places, walking the many planes of existence, and adding further complexity to the mortals lives...
This temple is one of the many which have been forgotten. Raised by primeval peoples to honour Order, and bless him with symbolic sacrifices, it’s one of the last sacred places to have survived the changes in the world around it. Though capped by crumbling ruins, the vastness of this great temple is concealed deep underground, where monks once lived, and locals came to pray.
However, though it’s original purpose may have been forgotten, its location has not. Recently rediscovered, new inhabitants lurk its halls—inhabitants who would rather be left alone…
Adventure Seeds
- A surviving mercenary from a legal excavation has paid you to save his friends. They were working for a wizard to recover artefacts from the underground temple when a strange mist fell over the land, and everyone fell asleep. None of them have woken up since, and if they aren’t helped, they will die from the coma—but anyone who breathes the mist for too long, receives the same fate. He and the other survivors will pay you handsomely for the rescue.
- You met a young scholar on the road, bloodied and burned slightly. She begs you for help—she was in a team studying the ruins, but was attacked by a group of mercenaries being led by a wizard sent to destroy the temple and steal the artefacts. They killed their guards, and she doesn’t know if the rest of the scholars survived, having fled via the river—but the temple must not be destroyed! Who knows how much ancient knowledge lies within, never to be found again… (the scholar’s eyes go dreamy at this, but he offers you the coin of those funding the dig for the rescue). Inside the temple, the wizard and his mercenaries have kept the other scholars alive as leverage, in case anyone returns.
- You encounter an injured old man on the road. He was attacked while trying to find a way in to a hidden temple filled with cultists—cultists who have kidnapped children from the local village, one of which was his grandchild, who he was trying to save. He begs your party to go in and rescue the children for him, as he no longer can. He offers to tell you the location of hidden treasure if you do, and gives you a map showing the main entrance to the ruins.
Inside the temple, the cultists are really a group of people who have been living for several generations in isolation, as a hidden, underground community with their children. While this change initially happened to avoid bandits (and taxes), the village has since developed strange—but mostly harmless—practices, due to the obscurity of their existence. In reality, the old man is a wizard, who killed two of their guardsmen before retreating. As a result of this, if anyone tries to enter the isolationists will be inclined to attack, assuming they are somehow connected to the man who attacked them—after all, few others know of their location, and it has been years since they had visitors.
The wizard wants to gain access to the bottom of the temple, where great treasure is stored as part of the sacrifices once given to the forgotten god.