SamSuka
naelstrof
naelstrof

patreon


KoboldKareBuild13.zip

I'm sorry it took so long, I honestly was writing up a big post about how porting to HDRP wasn't going to work. Despite being out of preview, Unity keeps pushing project-breaking updates to the render pipeline. It was crashy, glitchy, poorly documented, and isn't performant.

....but I really wanted to use it because it would allow me to push Linux and Mac builds-- I ended up downgrading my HDRP version to 7.1.8, which was a version that most packages supported, and things got a bit easier.

I spent the past couple days porting all the shaders, particle systems, and materials over to HDRP. And I think I got it! My project is in a state of disarray, but it made a build and seems to work. Let me know what you guys think! Here's a changelog:

Here's the downloads: You do not need to use torrent software, it's optional! This google drive link is a direct download of the build.

mirror1: https://drive.google.com/open?id=10Qmx2jLRJEIty757jT50M8DXjXTg1DbT 

magnet link: magnet:?xt=urn:btih:bd755a9f7779763e4e8f0d9f241ed05278e0610e&dn=KoboldKareBuild13.zip&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce

The next build I'm going to target a Steam release, now that I can make Linux and Mac builds hehehe.

KoboldKareBuild13.zip

More Creators