Update preview for Beta 0.05 更新預告
Added 2024-07-29 12:25:51 +0000 UTCHello, everyone, this is B-flat.
Here is a brief overview of the content scheduled to be updated in August:
Update Content
New Pose: Crouch
New Pose: Crawl
Added NPC Character sprites
Added NPC Skeletons (for movement) and idle animations
Added Cover CG for the gallery
Added Small Tentacle Ball
Fixed an issue where attack hitboxes sometimes missed.
Fixed an issue where dashing sometimes triggered an excessively high jump.
Fixed an issue where game controller key bindings could not be modified.
Fixed an issue with insufficient dead zone settings for vertical input on game controllers.
Fixed a skeleton error with Vita during tentacle attacks in the opening storyline.
Fixed an issue where Vita did not return to the standing position after using sprint to pass certain storyline triggers.
Fixed errors in connecting some skeleton animations.
Fixed an issue where the pleasure accumulation speed became abnormally fast after repeatedly triggering tentacle attack CGs from the trigger pool.
Fixed overexposure issues in certain scenes.
Expected Update Time
Before August 7
Miscellaneous
The actions (crouching and crawling) took a considerable amount of time to draw, but the final set of animations is now complete. Unfortunately, the preview images aren't ready yet, so please bear with us.
Honestly, this August version (Beta 0.05) was originally intended to be the first playable version when I started this project. However, due to the time spent on engine transition and learning, I felt bad about making everyone wait until Beta 0.05 to try the game. Therefore I released the very basic Beta 0.01 version a few months earlier.
It has taken five versions to reach the content I originally planned for this release, proving that the speed of game development is very hard to accurately estimate. In any case, the framework of the game is largely completed with this version.
Additionally, the skills and MP system are planned for release in September. After that, I will focus on enriching the game content according to the framework I have established. I am also preparing special rewards for high-level backers, so please stay tuned.
Thank you all for your support, and I will continue to work hard.
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大家好,這裡是B-flat。
以下是8月份預定更新的內容簡述:
更新內容
新增姿勢:蹲下
新增姿勢:爬行
新增NPC立繪
新增NPC的人物骨架與待機動畫
新增標題回想畫廊的封面CG
新增小觸手球與對應立繪差分
修復攻擊判定有時候會丟失的錯誤
修復閃避有時候能觸發超高跳躍的錯誤
修復遊戲手柄無法修改鍵位的錯誤
修復遊戲手柄在垂直方向上的死區設定不足的錯誤
修復初始劇情中,觸手襲擊時女主的骨架錯誤問題
修復用衝刺通過部分劇情觸發點時,人物沒有回到站立姿態的錯誤
修復部分骨架動畫銜接錯誤的問題
修復連續觸發池中觸手襲擊CG後,高潮累積速度異常快速的錯誤
修復某些場景曝光過度
預計更新時間
8/7日前
雜談
動作(蹲與爬)花了不少時間在繪製,終於完成了這最後一組動作。
不過預覽圖就暫時無法發出來了,還請見諒。
老實說,八月的這個版本(Beta0.05),是我當初建立這個專案時預計放出第一個試玩版的內容。
只是轉換引擎與學習上花了不少時間,也不好意思讓大家等到Beta0.05了才能試玩,
所以提前了幾個月發布了最基礎的Beta0.01版。
這中間也過了五個版本才到我預想放出的內容,果然遊戲開發的速度評估真的不能太樂觀。
總之,這款遊戲的框架到這個版本大致完成了。
另外僅剩技能與MP系統會在九月放出,之後我將會依照我所建立的框架全力豐富遊戲的內容。
有關特殊高額贊助的獎勵內容我也在準備當中,敬請期待。
感謝大家的支持,我會繼續努力的。
Comments
有DC群哦,您可以把Patreon跟Discord作連結,就會自動被Bot拉入我們的DC群了
Project Bflat
2024-08-02 13:14:09 +0000 UTC有没有什么交流群或者dc哇
SAGIRI
2024-08-02 13:09:47 +0000 UTC好耶
Project Bflat
2024-08-01 13:56:34 +0000 UTC爬行好
Behind Tommy
2024-07-31 03:02:47 +0000 UTCヾ(*´∀ ˋ*)ノ
Project Bflat
2024-07-30 08:26:26 +0000 UTC勤!政!有!德!
魔法枫糖
2024-07-30 02:21:14 +0000 UTCThank you. :)
Project Bflat
2024-07-30 01:26:31 +0000 UTCI guess after some beta, we can wait a bit more. The time you work on mecanic, codes and drawing
Ero-Mate
2024-07-29 14:58:06 +0000 UTC