This mod makes all Gen 1 and Gen 2 synths use Atomic Muscle 2 male body and come with human faces, with custom face, body and eye textures.
This mod is still a WIP but it has already been tested and it is working without major problems.
For supporters, you can get textures addon here, which adds additional 9 colors, each of which comes with clean / dirty 2 variants. And if you want to apply these overlays on your characters' bodies and even with glow effect, you can get the Synth Overlay mod here.
All Gen 1 Synths will use Atomic Muscle 2 male body, with several human male face presets. Gen 1 Synths will have facial implants to distinguish from Gen 2 Synths.
All Gen 2 Synths will use Atomic Muscle 2 male body, with several human male face presets.
FaceGen generated for X Cell and Atomic Muscle 2 users, and packed into .ba2 files to ensure game performance.
Skimpy / revealing outfit choices for Synths.
Optional bodygen presets for Synths.
Optional file to remove helmets from Synths.
Atomic Muscle 2.0+ (Ulfberto's Patreon) by Ulfberto
Install this mod by mod manager.
1. Is FaceGen data included?
For non X Cell users, no need to use FaceGen files because they will not be read by game.
For both X Cell and Atomic Muscle 2 users, FaceGen files are mandatory during FOMOD installation. I have made FaceGen files for Atomic Muscle 2 in this mod, and you will need this patch as well.
For X Cell users using other male body mods, don't select FaceGen files during FOMOD installation. You will need to generate your own FaceGen files, or you can PM me so I can generate them for you.
2. Will Synths added by other mods be affected by this mod?
Other mods that add new Synths by their own records probably will not be changed. Let me those mods so I can patch them.
If they are utilizing vanilla records of Synths, then they don't need any patch and this mod works perfectly.
3. Are Synths considered human race now?
Gen 1 Synths and Gen 2 Synths retain their Synth races, so perks such as "+15% increased damage to synths" works correctly.
Institute Coursers, Nick Valentine and DIMA are not affected.
The voices, animations and visual effects of Synths are not changed.
Dismemberment doesn't work anymore for Synths, but VATS works perfectly.
More face presets.
More outfit variations.
Add more skins from NPC Malebody.
Thanks to all the members who joined my patreon, and big thanks to my supporters (At the time of publishing this mod): (If you want to stay anonymous in the list below, PM me) :
namagomin, OlathDarthirii, Tyi, TheVale, Dentedbubble80, Toby Sanz, Diam, Momo Rider, Kesner, Aaron Voldberg, Dardanos, The Trickster, Ahab, John Cowan, Seaje Storms, Tanner Jett, Galileo Michalski, ryan simmons, abyzmal, Osmium, Josh Francia, Wallace Brook, Sebby24, ben may, Jayybiuu, Dark Bonkers, Genesis, Reid Huebgen, A B, Auro, Shirou, SleepyFerali, Blopper, Eren Cherry, korakot thongtanom, kkekkekke, Joseph Shmith
Ulfberto for Atomic Muscle
Blender for editing meshes
Substance Painter for creating textures
Photoshop for creating textures
IceStorm's Texture Tools for editing textures
chaiNNer for editing textures
BadPup for PyNifly Blender Export-Import Add-On
ousnius for Bodyslide, Outfit Studio and Material Editor
ElminsterAU for FO4Edit
DoubleYouC for Vault-Tec Enhanced FaceGen System - VEFS
Reactor ENB by Sevenence
Screen Archer Menu by maximusmaxy
0.9.1. Nov 8, 2024
Regenerated FaceGen files for X Cell users. If you don't use X Cell, no need to use FaceGen files.
0.9.0.HotFix Oct 27, 2024
Fixed bodygen presets for Synths overwriting bodygen presets for human males.
0.9.0. Oct 27, 2024
Initial release.
Maatthias 2000
2024-10-28 10:01:14 +0000 UTC