Two types of snapbacks with several colors for dudes to wear in the commonwealth.
Thanks to Devazure for the idea, providing the model, helping with textures and testing, as well as proposing the final name for this mod!
They work on any male body. But of course they should definitely be used together with Atomic Muscle body.
Main file + 1K / 2K / 4K Textures + BodySlide: available to all members.
Textures Addon: additional 51 colorswaps, available to all tiers. Textures addon requires the base mod to be installed.
Download available on Discord only. Make sure you link your Discord account with your Patreon account. Tutorial here.
Below you could see all the colorswaps of the items in this mod. The format is "Material: Color1, Color2, ...".
Base Mod:
Cotton / Nylon: Black, Green, Grey, Navy Blue, Orange, Red, Violet, White
Textures Addon:
Cotton / Nylon: Beige, Cyan, Indigo, Misty, Pink, Raspberry, Sky Blue, Yellow
Cotton Double Color: BlackGrey, CyanPink, RaspberrySkyBlue, RaspberryWhite, RaspberryYellow, RedYellow
Camo: ABU, Arctic, Desert, Jungle, Multicam, Ocean, Pink, UCP, Urban, Woodland
Faction: Army, Atom Cat, BoS, BoS Soldier, CoA, Diamond City, Enclave, Gunner, Institute, Minutemen, NukaCola, Raider, Railroad, RedRocket, Vault111, VaultTec
Logo: Zelda, Zelda Dirt, Zelda More Dirt
16 colorswaps (8 cotton and 8 nylon) available to all members.
Textures addon adds additional 48 colorswaps, available to all tiers.
1K / 2K / 4K textures are available as loose files and packed .ba2. Textures in main files are 1K by default. 2K / 4K textures are uploaded as separate optional download.
All items are unisex but not tested on female characters.
All items have standalone ground models with custom physics and collision.
All items have standalone MISC modules.
Optional INNR patch for ECO users which allows showing the current colorswap in item names dynamically combined with ECO's improved and expanded naming rules, primarily designed for FallUI suite.
No.
First, install "Rad Caps - Commonwealth Snapbacks - Main File" by mod manager. If you want to use the textures addon, also install "Rad Caps - Commonwealth Snapbacks - Textures Addon" after the base mod.
Then, optionally, if you want 2K or 4K textures, also install one of the texture files. The textures in the main file are 1K.
If you choose to install loose files version during FOMOD installation, then for 2K or 4K textures you can only install their loose files version.
If you choose to install packed BA2 version during FOMOD installation, then for 2K or 4K textures you can install either loose files version or packed .ba2 version.
For textures addon users, please note that the 2K / 4K textures files with "Complete Textures" in their names contain all textures (base mod + textures addon). If you install one of them, then you don't need to download 2K / 4K textures files of the base mod. I prepared both in case someone doesn't want to use my textures addon.
The esps in this mod are esl-flagged.
Snapback Forward / Backward (Hair slot)
You can change colors at the Armor Workbench or via Screen Archer Menu.
You can access more colorswaps if you install the Textures Addon.
Chem Station under "(Atomic Muscle) Rad Caps - Commonwealth Snapbacks".
Add item via Screen Archer Menu.
1.2.0. May 31, 2025
Added 3 new "Zelda Crest" colorswaps with different levels of dirts, available in the Textures Addon, commissioned by GoodNaturedWolf.,
To update, only files for the Textures Addon need to be redownloaded. But if you want to keep all files have the same version number (1.2.0.), you could redownload the main file of the main mod too.
1.1.1. May 6, 2025
Textures addon is now available to all tiers.
Reduced .ba2 files counts from 4 to 2. Before there were two .ba2 files for base mod and two .ba2 files for textures addon. Now there will only be two .ba2 files that contain all files regardless of whether you use "Textures Addon" or not.
Added "Complete Textures" download files of 2K / 4K textures, so that no need to install 2K / 4K textures of the base mod unless you don't want to use the textures addon.
1.1.0. Jan 14, 2025
Added packed ba2 version.
Fixed normal maps.
Adjusted the scaling of the diffuse maps on the inner side of the cap and removed unnecessary stitching details from the underside of the visor.
1.0.0. Jan 2, 2025
Initial release.
Thanks to all the members who joined my patreon, and big thanks to my supporters (At the time of publishing this mod): (If you want to stay anonymous in the list below, PM me): namagomin, OlathDarthirii, Tyi, Dardanos, TheVale, Diam, GP1234, Aaron Voldberg, Alexander Lorandos, Osmium, Dentedbubble80, Toby Sanz, Momo Rider, Wyll Ravengard, Ahab, Kesner, John Cowan, ryan simmons, abyzmal, Anthony LeBlanc, Kylo_997425, PatrickCH234, Akimo, Dark Bonkers, Sebby24, Wallace Brook, Wyll Ravengard, Auro, Jayybiuu, Joseph Shmith, Josué Gerena, Reid Huebgen, Christian Ellis, 2xtut, A B, Aleede, BlondbearSantiago, Genesis, ben may, Christian, Sana's Husband, xinhe, kkekkekke, Momo Rider, Noctem, Ronnayuth Battlesound, zhoudongjie1215, WalstLemon, 卵月 鈴鐺, 이 이
Ulfberto for Atomic Muscle
Kreiste for all the guidance with details and patience
Devazure for the idea, providing the model, helping with textures and testing
dez_z for the original model & normal map from SketchFab
Blender for modifying meshes
BadPup for PyNifly Blender Export-Import Add-On
Substance Painter for creating textures
IceStorm's Texture Tools for editing textures
ousnius for Material Editor, BodySlide and Outfit Studio
NifSkope Team for NifSkope
ElminsterAU for FO4Edit
DankRafft for Equipment and Crafting Overhaul